Hunt Down the Freeman vs. Cyberpunk 2077



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0:00 NPCs reacting to grenades
1:04 Water Physics
2:33 NPC Battle
3:45 Player vs. Fire
4:38 Running over NPCs
5:54 NPC Interaction
6:57 Annoying NPCs
8:26 Water vs. Car
9:26 Annoying Cops

#HDTF #Cyberpunk2077 #Valve #HalfLife

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35 thoughts on “Hunt Down the Freeman vs. Cyberpunk 2077”

  1. cyberpunk doesn't deserve most of the hate it gets, you're just kind of milking the hate at this point
    like yes we know every game in the source engine has water physics and cyberpunk doesnt

    Reply
  2. I mean the more you think about it the harder it is. Both were overhyped and ended being pieces of shit, but HDTF was way cheaper. Then again, it was a recopilatory of GMod modders' assets, while CP is crap but at least it's in-house crap.

    If you think about it, reversing the police behavior from both games would be much more accurate: Metrocops being trigger-happy on citizens and Cybercops (no idea their actual names) would be abusive but not to a police-brutality point.

    That humvee on HDTF….christ…even HL2 did a better job on running over NPCs, how did they screw that one up? Also driving and shooting like you were playing DIPRIP or Twisted Metal. Sheez.

    But hey HDTF actually thought about the player burning. And I say they thought about it because, again, HL2 literally made it so fire would drain a more realistic amount of health, but maybe Bitchell is wearing a fire retardant suit…eh? Eh???

    It's probably gonna be a tie for eternity.

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