Ultimate Skill Progression & Attribute Guide in Cyberpunk 2077



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Cyberpunk 2077’s new patch 2.0 brings a TON of changes to the game including new a New Skill Progression System as well as new Perks for all of the Attributes. In this video we go over How Does Skill Progression Work? & Attribute Guide in Cyberpunk 2077. This will help you with learning how to gain Headhunter experience, Netrunner experience, Shinobi experience, Solo experience, and Engineer experience! As well as the New Perks in Cyberpunk 2077’s DLC Phantom Liberty

0:00 Intro & TL;DW
2:51 Headhunter Skill Progression
5:54 Netrunner Skill Progression
7:47 Shinobi Skill Progression
9:47 Solo Skill Progression
11:34 Engineer Skill Progression
14:19 New Attribute System

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26 thoughts on “Ultimate Skill Progression & Attribute Guide in Cyberpunk 2077”

  1. I think given my usual play style, Solo is going to level slowly for me, as well as Netrunner, though I swap back to the opening cyberdeck on gigs where you can’t be seen. I also like Gorilla Arms, so I can get punchy.

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  2. The one thing that has me on-the-fence is whether or not neutralizing enemies non-lethally still counts for proc'ing effects and levelling Headhunter, or if they've got to be lethal kills. Any insight?

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  3. So I should only focus on leveling up only one attribute category? Maybe 2? I tried doing the Jack-of-All but I kept encountering doors I couldn’t pry or lock pick open in the last quest I played, I want to be able to pass check requirements but I think I have to sacrifice some of them.

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  4. Headhunter(Cool): To level up this skill you need to get headshots with ranged, melee or thrown weapons, use silenced ranged weapons to kill enemies, or use stealth and/or Optical Camo to hide from enemies.

    Netrunner(Intelligence): To level up this skill you need to use quick hacks to kill/neutralize enemies, breach protocol on computers and wireless networks, and Overclock to convert health to RAM. Use of Monowire and Smart weapons will also add points to this skill.

    Shinobi(Reflexes): To level up this skill you need to use bladed weapons, auto Rifles or SMGs to kill enemies. Use of Sandevistan cyberware to make a kill will also contribute to this skill.

    Solo(Body): To level up this skill you need to use Shotguns, Blunt weapons or unarmed Melee strikes to kill enemies. Use of Berserk Cyberware & Adrenaline Rush will also contribute to this skill.

    Engineer(Technical Ability): To level up this skill you need to use explosives like grenades or Tech weapons to kill enemies. Crafting and dismantling items will also contribute to this skill.

    NOTE: These skills also combine. For example, if you use a Tech Shotgun to make kills you will get both Solo & Engineering skill points. Headshot kills with a blade will get both Headhunter and Shinobi skill points.

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