Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
Yes, Cyberpunk 2077 does run on the #SteamDeck. https://www.gamingonlinux.com/2022/02/steam-deck-initial-review/
00:00 Intro
01:35 FSR Off
03:13 FSR On
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It's crazy there's a handheld with nearly the same graphical fidelity as the PS5
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why is gamescope running? that lowers the resolution dynamically to give better performance this is not native 1280×800 eveyone is testing with gamescope on , I can do that on windows gaming handhelds and higher fps on the Win 3. Please test with it disabled.
I’ll buy it if it runs Fortnite so does it run it
Good enough for me! 👍
It's official, SD plays cyberpunk at over 400fps!
Try with esync/fsync on/off
Im just amazed it even runs at a minimum of 30fps
So you have that audio stuttering too.
What's up with the battery life? You're charging it and still lost 4% in 4 minutes of playtime. That's like 100 minutes of expected battery time and just ~20 minutes more than you could achieve in worst case situations(pulling 30W constantly) without charging it at all.
I see a lot of micro stutters, I wonder if that's due to the recording or if that's actually visible on screen.
FSR on + Ray Tracing would be an interesting test. We know the hardware can do real-time RT with not that big of a performance drop.
Thank you. I'd love to see some gameplay near an intense location such as "corpo plaza'' and also low details ray-tracing performance with FSR, for the sake of experiment. It looks like this igpu could push a lot.
FSR, as configured, looks terrible. Frankly, performance looked acceptable without FSR, and CP2077 appears visually outstanding, given that it’s running on a handheld.
Higher fps than the Series S. 🤔
Definitely playable. Can’t wait to start a play through of this on my Steam Deck when I get it.
To what I'm seeing the recommend settings: 1280×800 30FPS CAP Medium Settings High Textures FSR Ultra Quality
Steamdeck > ps4
Kind of bizzare how it still looks choppy even at 60 fps… Looks buttery smooth at 60 fps on my PC…
Is the audio drop-out I’m hearing actually occurring during play or is that an consequence of the screen recording?
nice
This is awesome
So there doesn't seem to be much of a point using FSR. Framerate is too unstable to cap the game at 60fps, and native resolution barely ever seems to drop under 30fps.
Though Cyberpunk's benchmark seems to be quite shitty, it doesn't reflect actual gameplay at all. No explosion, no physics interaction, no destruction, no driving…
I wonder if 60 fps can be reached and what the temps are of the gpu/cpu
30 fps for handheld? It's quite impressive
Thanks for this video, bud. I'm really glad to see that I'll be able to take Cyberpunk on the go (to my couch, most likely) and actually reach 45-50 fps. As a switch player, I'm used to frame caps at 30 on a 720p screen, but it's people like you that help me figure out optimal settings for best quality/performance balance in the pc space.
It's kinda amazing to think about really. How far we've come. I still got a gameboy in storage. It can still run even.
Specs? 1 CPU core, 4MHz.. Screen resolution, 180 x 150 pixels. Colour? No. Brightness? None, no black lighting. 2-bit display, black, dark grey, light grey and white. Response time? Bad. RAM? 8KB working RAM, 8KB for the display. Storage? None. Well outside of the carts themselves, which could have up to 128KB.. Sound? Adorably pathetic. Input? A D-Pad, 4 buttons and an on switch. What software could you run on the OS?…. nothing. It had no OS. Basically just raw hardware that did nothing without a cart in it.
Fast forward to 2022… You can have a virtual simulation of a city that looks THIS good, running on a handheld device. Insane. The real time graphics on this battery powered device, look better than some of the CGI effects in movies made 25 years ago.
To get some kind of console-like optimized experience with Cyberpunk I would set a lower TDP value to something that offer acceptable battery levels. Use a dynamic resolution targeting 30fps (which forces fsr auto) and use the gamescope fps cap at 30fps. Lower the settings which make sense, since this will increase the rendering resolution of FSR. This will allow you to get:
– a guaranteed battery life
– consistent 30fps frame delivery
– highest possible image quality with the settings you choose
want the image to get sharper? lower settings. want more fidelity at the cost of a blurrier image? increase settings.
The graphics looks better than on Xbox Series X, witch is the same from Xbox One but with higher resolution, it's NOT a PC port.
Can't wait to play Elden Ring on steamdeck lol
super impressed if you can tweek it so as you get a 40 avg. without it looking like it does in auto FSR that would be amazing, those 30-32 dips really make you feel queezy
No dlss and no Raytracing. I have RTX 3080 laptop. Cyberpunk with Raytracing on ultra max out 60-70 fps. Pleas Steam dek. I hope Steam Dek gets a RTX 2080
it looks stuttery
What planet are you people on… I want to go there!!! 🙂
1) If this is an indicator of how games in the near future will play on this thing… no thanks.
2) The battery life cannot … I repeat canNOT!!!! sustain a charge… no way.. NOPE!!!!!!!!!!!
3) I understand that this is an amazing achievement for an in "the palm of your hand" device… but maybe, just maybe, we aren't meant to play PC AAA games in a form factor like this.
4) Valve's track record on devices … says it all… controller, VR, etc… Gabe Newell is no Steve Jobs.
5) Not a big library of games… can play on this thing.
It is stuttering a lot, even when it’s pushing 60 fps…. Does not look playable at all. But there is nothing in the frame graph. You’d think the poster would at least discuss this or review the video before uploading it. Weird/
one of the reasons why i got the deck
If you think of it as a last gen portable console, those figures will start looking amazing.
Ans on paper atleast, this is more power than a Base PS4 and Xbox One. So 30 FPS gaming on the go seems pretty great.
I just hope Valve atleast gives an estimated date of release in my country 😩
The people wants to see Dying Light and Dying Light 2 on Steam Deck!
What's going on with the "drone" view? How are we supposed to expect this is real?
Like it just jumps from the menu to the load screen. Explain yourself please
Watched someone else's video from yesterday saying CP doesn't even start. Your a liar.