Cyberpunk 2077 Patch 1.61 Review PS5



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Patch 1.61 for #Cyberpunk2077 is being rolled out and will soon be available on PC, consoles and Stadia. Here’s the list of changes for this update:

QUESTS & OPEN WORLD

Fixed an issue where spamming the Interact button to loot containers could cause various NCPD Scanner Hustles to not be completed properly.
Reported Crime: Another Circle of Hell, Lost and Found, Blood in the Air, Disloyal Employee, Don’t Foget the Parking Brake!, Comrade Red – fixed an issue where quest wasn’t completed after looting the goods.
Fixed an issue where some Assault in Progress missions in Northside, Rancho Coronado, Coastview and Badlands weren’t completed despite fulfilling the objective.
Fixed an issue where some Suspected Organized Crime Activities weren’t completed despite fulfilling the objective.
Fixed an issue that could disable all Drop Points, blocking progress in various gigs.
Fixed an issue where it wasn’t possible to complete an Assault in Progress in Charter Hill because the evidence didn’t spawn.
Cyberpsycho Sighting: House on a Hill – fixed an issue where it wasn’t possible to reach the Cyberpsycho because the garage door didn’t open.
Cyberpsycho Sighting: Where the Bodies Hit the Floor – fixed an issue where the quest was stuck on the “Find the Cyberpsycho” objective after defeating the Cyberpsycho and sending information to Regina.
Gig: Error 404 – fixed an issue where the gig didn’t trigger after approaching the area.
Gig: Freedom of the Press – fixed an issue where it wasn’t possible to proceed inside the TV station building because the doors were closed.
Gig: Greed Never Pays – fixed an issue where it was impossible to complete the “Search the hidden room” objective because the computer was unpowered.
Gig: Last Login – fixed an issue where the gig didn’t trigger after approaching the area.
Gig: No Fixers – fixed an issue where the gig didn’t trigger after approaching the area.
Gig: Old Friends – fixed an issue where the gig didn’t trigger after approaching the area.
Gig: Playing for Keeps – fixed an issue where it wasn’t possible to speak to the bartender if combat started inside the bar, blocking progress.
Gig: We Have Your Wife – fixed an issue where Lauren wasn’t reacting after coming to rescue her, blocking progress.
Automatic Love – fixed an issue that could block progress to further main quests after leaving Clouds.
Fortunate Son – fixed an issue where it wasn’t possible to progress past the “Return to the Aldecaldos camp” objective.
I Fought the Law – fixed an issue where after meeting up with River, he teleported to an unreachable area underground, blocking progress.
Small Man, Big Mouth – fixed an issue where the truck in the garage could be despawned, blocking progress.

VISUAL

Night City NPCs will now carry umbrellas in various colors and shapes.
Fixed multiple instances of missing collisions that could result with player falling off the map.
Corrected various floating or displaced objects on the map.
Fixed the issue where V’s breasts clipped through clothes after changing their size at a Ripperdoc.
Fixed an issue where after changing nail length from long to short using the mirror, the change wasn’t reflected in-game until reloading a save.
Fixed an issue where cars could glitch after bumping into them.

GAMEPLAY

Fixed an issue where Headhunter and Blue Fang Iconic knives would not appear in vendor’s inventory if player visited the vendor before the 1.6 Patch.
Crit Damage and Quickhack Cooldown Reduction bonuses in clothing should now work properly.
It should be now possible to craft the Legendary variant of the Amnesty Iconic revolver.
Fixed an issue where it was possible to use consumables during fist fights.
Fixed an issue where weapons with explosive damage were dealing less damage than intended.
Fixed an issue where slotted mods disappeared from an item after selling it to a vendor, leaving and then coming back to the same vendor.
Fixed an issue where putting a corpse into a container or a trunk, walking away and then coming back could give a player an infinite amount of money.
The Heat-resistant aramid-weave fixer shirt will now be also available for non-Street Kid players.
Fixed an issue where firing some weapons when falling could cancel fall damage.

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15 thoughts on “Cyberpunk 2077 Patch 1.61 Review PS5”

  1. I love this game but still wish it had all the ‘removed’ features like working rail network and access to locked buildings. I also remember driving a police car in 1.5 and it might have been an even earlier version (can’t remember tbh)

    Great video, thanks.

    Reply
  2. Stealing a police car was first thing I tried when I had the skills, this was in 1.5.
    First thing I thought was: "Why can't I keep it if I get it in my garage?".
    Previous updates did not let me drive the heavy truck anymore, nice to see it's fixed.

    Think the body-in-dumpster glitch is the one I used most but actualy I found it not that good: The rarity of the loot always degraded, better loot when all it before dumping the body.

    Reply
  3. Hi. Can anyone please help me or tell me how i can fix this bug, errors i have since yesterday when this update 1.61 come for cyberpunk 2077? I mean for console, after i update the game i started to have bugs and erorrs when i go to load saves or tryin to save and i can't do this. Before this update i never have this problems on this game, and now i have, i really wanna know how to fix this.

    Reply
  4. Everything is cool, but! Why do you Americans call the game Cyberpunk starting with the letter C (si) siberpunk.

    Yo! It's Kyberpunk! OK?! Not with the letter C (si), but with the letter K!

    You have a good vid, I liked it, beautiful))
    Спасибо, если прочитал) Моё почтение тебе!
    и извини за гугл переводчик😅

    Reply
  5. I started it again from the beginning on the series x a few days ago and I'm enjoying it , but I'm playing it as I would a linear story game rather than an open world game. I do a few gigs and side quests but mainly just sticking to the story. It's a shame they never made it how they wanted it but there is a decent story in there

    Reply
  6. Update 1.61 add the FSR 2.1, I do not see the option to activate it in the graphic settings on my PS5 🙁 anyone has the same issue? if not, where do you activate the FSR on PS5? Cheers

    Reply
  7. Well FSR in performance mode looks damn fine right up until you pan the camera when moving at speed. Then the newly introduced screen tearing and frame stutters kick in. Fortunately it can be disabled by using VRR with a compatible TV. Hopefully they put a hotfix out because it is rather pretty with FSR.

    Reply

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