Cyberpunk 2077 Console Performance Review – Patch 1.10 – 1.11



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Cyberpunk 2077’s latest patch 1.11 is a hotfix for version 1.10, so we’ve tested every console version of the game to see what CD Projekt Red got right, and what could still use a bit of work.

Cyberpunk 2077 has seen quite a bit of scrutiny for how it launched on consoles, especially around the base Xbox One and PlayStation 4. There have been multiple updates since its December 10th launch to try and smooth out framerate, squash bugs, and bring these version to a more playable state. NXGamer tested every console version including PlayStation 4, PlayStation 4 Pro, PlayStation 5, Xbox One, Xbox One X, and Xbox Series X to see if Patch 1.10 has made any drastic improvements to the overall experience.

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33 thoughts on “Cyberpunk 2077 Console Performance Review – Patch 1.10 – 1.11”

  1. The fun thing is that people still think they will be able to play CP2077 on 7 y-o consoles… That's ridiculous, they shouldn't have even tested this version as players would have know what to expect…

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  2. Nah, no thanks. I'll just wait for "Deluxe Edition" or "Complete Edition" or "GotY Edition". I don't want to update every week hoping that the next update is the last one.

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  3. This game did NOT in fact get bought up by mostly ps4 and box one owners. That is simply not true, PC had the highest distribution of sales but this game should have never come out on the old gen. They should have canceled it and made it a next-gen/pc exclusive IMO. People would have been mad sure but the blowback wouldn't be near the amount we have seen thus far

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  4. I played and finished with no much problems on Stadia. But i tried to enjoy it and didnt count any frames per second as im old and dont notice that things a lot as before there wasn't so much demand on all details, you just play and enjoy the game if was bad just stop playing it, but in my opinion it isnt as bad as people say it is

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