YOU LEARNED NOTHING FROM CYBERPUNK 2077! STATE OF GAMING | A Rant



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Cyberpunk 2077 was one of the most controversial releases of the past 5 years and since then the industry has managed to become even worse and it is on account of gamers, developers and publishers, we are all to blame.
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38 thoughts on “YOU LEARNED NOTHING FROM CYBERPUNK 2077! STATE OF GAMING | A Rant”

  1. Yeah i'm still waiting for this game to be released as the RPG they had announced for YEARS, until the term "RPG" was quietly removed in the 11 hour before release from any promo material….. i mean… they had teased and pitched the whole damn thing as a Sci-Fi RPG for ca. 7 years and then suddenly what they sold was a simple ego-shooter action game that was 95% Bugs, Glitches and Crashes. It's like CDPR wanted to beat Mass Effect Andromeda in every worst aspect. Well, at least they succeeded there.

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  2. This is EA too! It's not a one and done thing. They have a history of releasing highly anticipated games in broken, buggy states. How the hell can this stuff get past quality assurance? They know that these games are broken and are pushing them through with the mindset that they'll take our money now and give us a full product months down the line!

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  3. why do they keep diong this : because ppl will still buy it funds their failure they have 0 reason to change
    why will they keep doing it ? : because they know you dont own what you buy its a set of data they can change on the fly or cut you off from completely if they wish you fund them to essentially get nothing reguardless if it works or not so you have no choice but to take the crap they give you .
    how do we fix it?: dont buy crap demand it be yours completely and dont accept incomplete crap . their is nobody to blaim but gamers who enable devs to act this way

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  4. Kinda reminds me of tlou part 2. So many people were upset over their favourite charecter being killed for no reason. And if they spoke out they would just get hated on.

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  5. WTF is happening to Gaming. And this is more reasons why I moved to PC gaming, just so I can play Indie games and retro games through emulators.

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  6. You were speaking the truth here. No sense capping for a product that is broken when you paid full price. Gamers need to start demanding better so companies see that they can’t drop flaming dog turd bags of games off on their doorstep or else this trend will continue and gaming as a whole will deteriorate

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  7. Always coming with that 🔥Cassie! All of this bs is constant and it's honestly getting comical now lol. It really makes me appreciate the level of polish of something like RE4 remake despite it's flaws. It really sucks though, because I was really looking forward to Survivor.

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  8. Witcher and Cyberpunk have completely different game play mechanics. Maybe it will be worth it once they polish it out, 3-4 years after release. Like No mans sky, that is supposed to be really good now.

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  9. I think the video industry should be required to put out a disclaimer saying that the game is broken physical games have a sticker on the box, sites like amazon, gamestop, best buy, etc on their website saying are you sure you want to buy this game there are issues with the game. For digital games valve, Nintendo, Sony, Microsoft should say there is issues with this game, so we be warned on their storefronts.

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  10. I agree 100% but unfortunately this terrible trend going on in gaming will keep happening because people allow it and will attack people like you for calling out the nonsense going on, but we need more people saying what needs to be said, these companies are not our friends.

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  11. Why would they learn from broken unfinished games like Anthem, Mass Effect Andromeda, No Mans Sky, AC Unity, Marvels Avengers, Fallout 76, Battlefield 2042, GTA Trilogy, Saints Row, Gotham Knights, etc.?

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  12. Cyberpunk 2077 learned from Anthem, Mass Effect Andromeda, No Mans Sky, AC Unity, Marvels Avengers, Fallout 76, etc. All broken unfinished games that made billions.

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  13. Gaming has served it's purpose and was merely a means to an end – same with crypto – to push technological advancement exponentially. It's the role of the consumer to consume for the primary purpose of directing capital towards the puppet masters who desire a virtual world where all the slaves are forced to work while their bodies are sustained in pods. No work, no nutrients, twice as much pain induced both naturally and artificially – leaving the world free and "empty" for the top of the pyramid with a virtual workforce combined with AI running and maintaining the infrastructure.

    You may not believe this right now, but the evidence will become clear soon. The next step of lockdowns will be worse. They will say it's too unsafe to go outside at all. The virtual world will be an escape, along with government funded VR kits and Universal Basic Income, to draw people in – it will be wonderful at first, until there is no option for anyone, then it will become a virtual prison. In the end, once the pods are fitted, the human mind will forget it's physical body and the newborn will never know the real world ever existed. The puppet masters will control life and death and time itself… virtually, but for everyone trapped inside it will be reality.

    "And in those days shall men seek death, and shall not find it; and shall desire to die, and death shall flee from them."

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  14. It is too early to say whether or not the developers of Cyberpunk 2077 have learned from their mistakes. They have made some progress, but there is still a long way to go. There is still a lot of work to be done. The game is still missing many of the features that were promised, and it is still full of bugs.

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