Xbox Series X Update | Cyberpunk 2077 Graphics & Framerate Test | Patch 1.6



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Xbox Series X Update | Cyberpunk 2077 Graphics & Framerate | Patch 1.6
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22 thoughts on “Xbox Series X Update | Cyberpunk 2077 Graphics & Framerate Test | Patch 1.6”

  1. I still don't get the point of the RT mode. The visual impact is negliglible and the resolution (still 1440p) is way lower than in performance mode. Besides that, the framerate is cut in half. The only minor improvements are a few more NPCs and slightly higher SSR. In performance mode there's still some shimmering on certain objects and pop-in is very noticable (both modes) but the higher average res is a welcome improvement.

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  2. This is great. Showing how the game really performs is refreshing. We need more stuff like this. That being said I wish 60fps was priority and then use a resolution that keeps it at a locked 60. RT and/or 4k isnt worth the performance loss. Can’t wait to finally start cyberpunk.

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  3. I skimmed and article which stated CDPR will only be developing new content for current gen systems so as not to hold the game back. To me it suggests that real.current gen improvements are on the way maybe fsr 2.0 🤘 I would really like better graphics or a higher FR

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  4. Why would you split your channel up into two? You don’t even have that many subscribers and you barley get any views as it is now, I don’t get it? Also name any tv channel or streaming services that only show one kind of content? If I were you I would just keep one channel and show both PS, Xbox and Switch games.

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