The Top 10 Cyberpunk 2077 Mods of 2022



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Today we talk about the top 10 Cyberpunk 2077 mods to come out in 2022. What in my opinion are the 10 best mods to come to the game all year.

Timestamps:
00:00 – Intro
00:27 – Time Dilation Overhaul
02:31 – Amateur Hackers
03:17 – Silent Silencers
04:34 – Car Modification Shop
05:36 – Legendary Cyberware Collection
06:54 – Scissors Difficulty Options
08:14 – Let There Be Flight
09:04 – Stock Market & News
09:59 – Drone Companions
10:51 – Vehicle Combat

Merch: https://juicehead.net/
Twitter: https://twitter.com/JuiceHead33
Discord: https://discord.gg/jzhzrhm

The Mods:

Time Dilation Overhaul: https://www.nexusmods.com/cyberpunk2077/mods/4931
Amateur Hackers: https://www.nexusmods.com/cyberpunk2077/mods/4880
Silent Silencers and Throwing Knives: https://www.nexusmods.com/cyberpunk2077/mods/4070
Car Modification Shop: https://www.nexusmods.com/cyberpunk2077/mods/4034
Legendary Cyberware Collection: https://www.nexusmods.com/cyberpunk2077/mods/5489
Scissors Difficulty Options: https://www.nexusmods.com/cyberpunk2077/mods/4408
Let There Be Flight: https://www.nexusmods.com/cyberpunk2077/mods/5208
Stock Market and News System: https://www.nexusmods.com/cyberpunk2077/mods/6319
Drone Companions: https://www.nexusmods.com/cyberpunk2077/mods/4520
Vehicle Combat: https://www.nexusmods.com/cyberpunk2077/mods/3815

Honorable Mentions:
1: https://www.nexusmods.com/cyberpunk2077/mods/5646
2: https://www.nexusmods.com/cyberpunk2077/mods/4317
3: https://www.nexusmods.com/cyberpunk2077/mods/5937

Thumbnail: https://www.nexusmods.com/cyberpunk2077/images/30811
Author – LxRHyst

#Cyberpunk2077 #CyberpunkMods #Top10Mods

source

20 thoughts on “The Top 10 Cyberpunk 2077 Mods of 2022”

  1. On my play through, I felt that the ar glasses you try when playing with the kids was an idea that could be expanded on. I am hoping a moder expands on that if not cdpr.

    As for mods of the year 2022, I am surprised untrack quest and pet cats didn't get an honourable mention 😀

    -Cheers

    Reply
  2. Some of the mods on this list do not play well with others. No I’m not going to name those mods as each experience will obviously be different for each person. However understand it’s all within the typical expectations of modding sometimes some mods that worked great yesterday are crashing your game today. I’ve used all the mods on this list and you should try them yourself as flying cars is engrossing beyond belief. But the more mods you add the harder it will be to keep everything working together. I went from 10 mods that kinda worked well, to manually installing over 50 and I have no issues. Theres people who run 100 mods and zero problems and then there’s the guy with 7 mods who can’t figure out what to do to keep his game stable. These videos are not a guide more like a advertisement for what you can do not necessarily what you should.

    Reply
  3. I'd love if they released a mod that allowed you to reset your attributes. I stopped playing for a long time because I completed everything and wanted to be able to craft legendary stuff but didn't can't.

    Reply
  4. Mike Pondsmith actually advised against flying vehicles. He's actually worked on previous other video game projects, and thought flying vehicles open a can of worms when it comes to implementing

    Reply
  5. After browsing the most popular mods on Nexus I wonder why there are no weapon mods (like modern rifles, COD or Halo guns, saw just another blades, no other melee mods like chainsaw), no new vehicle mods (fantasy or real cars or motorbikes or gliders, no one likes a Ferrari or a Harley, or is it a copyright thing?), no companions or new NPCs (F4 and Skyrim drown in them), no player homes (except one, would expect tons of them, the setting screams for player homes and garages).
    So, I really wonder where that flying cars mod came from – it's the single most advanced mod with custom meshes and animations…
    Are those clothing mods more or less just (re-)textures? If not, then what's the issue with interactive meshes, animations, NPCs? What do those 'modding tools' cover?

    Reply
  6. cant wait for 2023 modding…2022 was just the "beginning/test"-phase and was mostly weapons and weapons and guess what weapons and a few fixes/improvements….then only a few of "actual" new content mods like seen in the video, what i was missing in the video was the mod that made a few additions to the romancing part of the game (forgot the name) that one gave more depth to it and was well done…
    im hoping to see more new stuff in terms of content-modding, especially something brain-dance related as that still has to be discovered and would by itself already give the game and modding a ton of more opportunities….or minigames throughout the city, or actual new questlines….i understand that this is not as easy as it seems tho…still im hopeful

    Reply
  7. Cyberscript… Mentioned it quite a few times, but you never seem to try it.
    Think you've got an OP build? Test it in a 50+npc gang war, where Campaign bosses like to turn up! Get affinity with factions (join a gang, or several!), do missions, etc. And if you code, you can Make Your Own Content.
    FWIW, Vehicle Combat Was great but is currently broken, and to make matters worse, corrupts your save file if you're a quick save aficionado. It desperately needs to be updated.
    Let There Be Flight also has a tendency to break the whole game between game patches, as it doesn't play well with TweakXL mods.

    Reply
  8. I just found the silent silencers mod and it is so f*cking good. I hated how I never got to stealth after I fired my OP D5 with a silencer attached without breaking stealth. This mod is a godsend.

    Reply

Leave a Comment