Reacting to An Incorrect Review of Cyberpunk 2077 Max0r



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Another Max0r reaction after heavy demand we are back in the world of CYBERPUNK 2077 oh boi here we go again .

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19 thoughts on “Reacting to An Incorrect Review of Cyberpunk 2077 Max0r”

  1. I thaught the story was meh it would've been good but i just disliked a lot of the characters they were well written but i couldn't give a fuck about anyone just imo tho

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  2. The clown with a grenade in the nose is a reference of one brazilian Podcast. It was a characther that one of the members of the podcast played in their Cyberpunk TRPG gameplay. They even got the guy to do the dub and shit. I didn't even bother to play this game, everytime I heard people saying "this game will be revolutionary" I know hot garbage is coming, like with No Man's Sky.

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  3. It was weird when he compared Cyberpunk 2077 to Fallout: New Vegas. Cyberpunk had over 6 years to be developed and New Vegas only had 2 years in total.
    Cyberpunk thought they could run a complex next gen game on last gen systems that couldn't. That was bound to cause problems.

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  4. The ending with Panam – you get out of the city with her (is she is your romantic option) or with her + Judy (if you romance Judy). It's open enough to continue playing – it ends with you taking new meds from Viktor that will prolong your life and going with the Nomads to seek help outside the city.

    But technically you can find a way to fix your condition in any ending – it's open enough and can be DLC or sequel if they wanted to.

    If you listen to the ads in your apartment – there was one for pharma company that has created nanites that fix the brain for dementia patients. Which is basically what V needs – to fix his/hers degrading neurons.

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  5. I think the problem with Cyberpunk is that aside from the main story and a very few amount of quests, the game doesn't really have much to keep you playing. It isn't like ES or Fallout where you want to keep playing and coming back to see the different choices and playstyles with each activity. Hell, even Witcher had replayability. The city and world, outside of quests, is lifeless and never really responds to you. It lacks that impact, and while some of the quests and main story are definitely worth it, they aren't enough for a second playthrough. Maybe if you want to see the different life paths, but even those never really affect your gameplay and story significantly. I found myself finished with the game permanently after my first Nomad playthrough.

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