Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
Apologies for the wait! Also, I have put a pinned comment in the comments about this but sorry for the lag too. Didn’t realise until after recording it 🙁
A blind playthrough of Cyberpunk 2077.
All rights go to the developers of this game, CD Projekt Red.
Chapters:
0:00 Intro
0:50 Sandra
9:01 Drive home
21:20 The Apartment
43:53 Exporing
1:05:50 Outro
Follow me on twitter – https://twitter.com/LolaMGames
Follow me on TikTok – https://www.tiktok.com/@lolamgames
#cyberpunk2077 #playthrough #gaming #blindletsplay #blindgame #videogameplaythrough #corpo #background #character #creator
source
As you've probably seen whilst watching this, had a lot of issues with lag that I was unaware of until after recording. I had a look online after, apparently OBS and Cyberpunk don't work together very well and I was unaware of this. The game is fine whilst playing, but lags in recording. Some parts are VERY laggy, especially the fights so feel free to skip. I thought I had this resolved in the next part by messing with OBS and changing some graphics however it wasn't the case. For Part 5 however, I THINK I have it sorted. Ended up having to turn the graphics down for it to record properly. Might look a little less polished, but with a whole lot less lag! Will test it a little more before recording Part 5 soon. Apologies for this guys, I hope it's fixed for Part 5 and you continue to enjoy the series.
gooood moooorning night city😃😎
The scavengers grab people off the street and butcher them to pull out their implants, or worse.
The copyrighted music setting I don't think impacts the game too much because most of the music is original. Middle mouse button refunds perk points
Just some running commentary: Generally speaking it only pops up that "skip ride" button when nothing else is going to happen. There's usually a burst of discussion then a lot of awkward silence. That's not to say that watching out the window isn't entertaining on some of those trips.
I do recommend running out and grabbing T-Bug's present sooner rather than later. What you get is fairly minor, but it's also helpful for stealth.
The music to the best of my knowledge has no bearing on anything important.
You can refund perks by middle clicking as long as you're not actively using it (i.e. some of the tech perks give you an extra cyberware slot, you can't remove the perk until you get the cyberware removed).
I'm pretty sure those two cops will be at that door for the next 6 months. There is no pickpocket mechanic in vanilla, there's a mod called stealthrunner that adds it.
As for looking around for sidequests, Cyberpunk is one of those games where no matter how urgent a task might seem you can ignore it for weeks on end with no actual penalty. The only exception I know of is the start of Phantom Liberty – at some point that quest will trigger and you'll get an important mission, it is absolutely time critical and if you ignore it you can fail the whole DLC immediately.
I feel I'll find myself following this playthrough for a while, I like the vibes here ^^
It kind of makes me want to play the game again, i'm still to try the DLC..
Music, eh, I think the biggest effect it'll have is slightly more repeatitivity and I guess less immersion? but other than that, it's mostly "ambiance", like maybe here and there a place will seem eerily quieter than it would have with the copyrighted music, other than that it's ok c:
@6:26 Yeah, Trauma Team doesn't mess around because it's not uncommon for them to come under attack while they're trying to rescue a client. Night City's murder rate is calculated as being between 300-600/per 100,000 every year. To put that into perspective, the most dangerous city not at war IRL has a murder rate of about 180 /per 100,000 which means that even a generous estimate makes NC twice as dangerous as the worst modern real world city.