Massive Cyberpunk 2077 Patch 1.2 Improves Performance But Not On All Consoles



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Massive Cyberpunk 2077 Patch 1.2 Improves Performance But Not On All Consoles
SOURCE: https://www.youtube.com/watch?v=wcnMSDrICiM

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13 thoughts on “Massive Cyberpunk 2077 Patch 1.2 Improves Performance But Not On All Consoles”

  1. It's a massive patch I've actually read through the patch notes and I'm not kidding itntook me 20 minutes to read through them. I nearly threw the towel in on this game because even on 9th Gen consoles such as rhe XBX SX it looked crap, it played crap, the graphics was awful but now after the game has been latched it is much better, it plays better it looks better and on thr XBX SZ it looks amazing now which if thrbgame had been delayed for 3 months and releases now like this. It would have been a lot better and most likely got better reviews as well.

    But sadly Corporate Management didn't listen to thr Devs I truly believe the Devs trade to delay thos game but Corporate Management just wanted to make a profit and that was all that was on their mind to make money regardless to how broken thr game was.

    It just goes to show you how broken this game actually was to out out a patch this big in one go.

    Reply
  2. @MaDz Gaming,

    Honestly, you're wrong about CyberPunk on the XBOX One!

    My son beat CyberPunk on the XBOX One S… The 1st time! If they dropped another patch, I'm positive it's even better. And, my daughter is playing CyberPunk on the XBOX One Halo 5 Guardians Console.

    Don't listen to Digital Foundry and their Bullsh*t.

    Reply
  3. I’m waiting for the next gen update on the game. I’m 88% towards completion of the game but haven’t played it over a few months waiting on nex-gen update. Been focusing on other cool next-gen games on Series X

    Reply
  4. I played multiple play throughs of Far Cry 3 on Xbox360, thousands and thousands of others did too and I think it’s a comparable experience with the ps4 now. You can get immersed if you forgive a little bit.

    Base xbone looks still a lot more choppy but unless CDPR can magically include better memory bandwidth with their patch, I don’t see how it can ever improve.

    I’ve been able to enjoy Night City on my X1X but my first experience with 1.2 showed lots of sudden pauses or “hanging” has returned like prior to 1.1 during my first hour but seemed to clear after that. Hopefully X1X hasn’t inherited a memory management issue from the base console update.

    Reply

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