How Cyberpunk 2077 Won the Open World Arms Race



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

My name is Thane Bishop, and I need to talk about Night City again.

Help support my work! – https://www.patreon.com/ThaneBishop

In this follow up to my debut video I want to talk about the more mechanical side of Cyberpunk 2077, and compare how it uses its design, build, and overall vibe to other games I’ve played and enjoyed in the past and the present.

Joov – https://www.youtube.com/watch?v=mFWR-CvoNMk

Music Used(In Order of appearance)
Samurai – Black Dog
Cyberpunk 2077 OST – Alt Theme
Fallout 76 OST – Country Roads
Big River – Telecasted
Skyrim OST – Secunda
Skyrim OST – Streets of Whiterun
The Longest Johns – Leave Her Johnny
Edgerunner’s OST – I Really Wanna Stay At Your House

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19 thoughts on “How Cyberpunk 2077 Won the Open World Arms Race”

  1. So excited for this video – I've been rewatching your other cyberpunk essay religiously (like once a week). Even tho I've never played the game, you've done such a great job capturing the ambiance I can't help but romanticize Night City myself – thanks for taking us on another trip there c:

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  2. man i couldn't agree with you more, i've played CP2077 1 and a half times and i'm reaching 100 hours, most of it's me driving the Quadra Turbo-R

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  3. It's when you finish a side mission in Pacifica and get out of the mission area and life resumes in Night City, you get hit with this omnipotent atmosphere of the city around you, that makes you feel that you're not just playing missions in this game, but live and experience the city.

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  4. Once again, there's still more I want to talk about with Night City. If you want to hear more, and also see my thought process on script writing, video design, audio design, and more, consider joining the Patreon community to get access to the Behind the Scenes and Director's Commentaries, as well as the Discord community! – patreon.com/ThaneBishop

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  5. I have 170 hours in Cyberpunk 2077, and I've only seen the credits screen once. More often than not I am just cruising around, vibing, doing scanner calls or side jobs. This game is unparalleled in its ability to suck you in.

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  6. Driver San Francisco also has a living city. It got a headstart being set in the real world, but this game is unique because it has one of the most NPC lines corresponding to your actions. You can buy cars in this game, but you prefer to take the wheel of another car and interact with the world.
    There are random events in this game which is a huge deal for an open-world racing/car game, especially when it was released.

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  7. Space in RDR2 is dead and empty and fake. Pseudo-Orlean is a set piece, not a city that "lives". Here, CDPR has created probably the most organic city in games I've ever seen. Despite CP being overall a let down 😛

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