Cyberpunk 2077's New Game Plus Mode is a long way off



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The Cyberpunk 2077 new game plus mode is a long way off becuase it is a difficult feature to make.

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20 thoughts on “Cyberpunk 2077's New Game Plus Mode is a long way off”

  1. Kinda like darksiders 2 where you have all your op abilities just you just can't use them all until the point in the story you would have originally unlocked them. Our purchases should all be kept like cars and guns since thats kinda the point of new game plus. Ncpd hustles shouldn't reset since theres no need but the main story and the side quests should start from the beginning. Add another 10 levels so its 60 instead of 50 so this gives us a chance to use other skills in the tree. When reaching level 60 have all the enemies scale to that once you have and most importantly let us replay it in perpetuity like borderlands lets you. It will add infinite life to the game and with a campaign so damn beautiful and fun its a crime we can only do it once. (Unless you start a new character which sucks when you've bonded with your first.)

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  2. For me, a good game plus would just keep the perks you already purchased, I wish I could eventually buy everything, I don't need to keep equipament nor cars, I can grind for them again

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  3. The way I look at it:

    If you want a more balanced/challenging experience that's more about immersion or being a certain play style, just do a new game.

    If you want to be op jack-of-all-trades, unlock everything, and not be under-leveled for certain dialogue options or to get through certain doors, then you can do new game plus.

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  4. Why not just make new game plus like starting over but it lets you respec attributes and perk points and gives you a money and street cred multiplier of like 1.5-2x. That way you still need to grind but not nearly as hard or long.

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  5. Can someone confirm for me that if I’ve been playing cyberpunk for a while and then wanna choose a different life path by clicking new game to make a new character, does that remove my old character?

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  6. They should up the difficulty, and once you are able to able to roam freely give us our guns, cyberware, and ect. If they really want to switch it up give us new dialogue options for those who are on new game +

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  7. You should keep all your stuff including your attributes all you really have to do is up the difficulty to make it some what fun to play, give us the ability to reset attribute skills but also the attributes points you use to get stuff like 20 strength, reflexes, intelligence etc
    But in saying that you still can't get 20 of all attributes or else the game would become so Brain dead it would kill the remaining 1 brain cell we all have left,
    You keep cars, guns, attachments, cyberware and anything else you may have before the ng+,
    For bosses they'd all have more health and deal a little more damage that scales the more you ng+ with more gear which takes me to my next point end game gear.
    There would be two brand new rippers to go to with brand new cyberware to make the game feel fresh with brand new legendry sandevistans, and cyberdecks for both of them with unique passive stuff they do like when a sandevistan is activated all status effects immediately dissappear which is already in the game but doesn't take up the cyberware mods slot , or when the sandevistan from the other ripperdoc is activated strength is increased in the short amount of time when time is slowed and all cyberware cool downs are automatically finished besides from the sandevistan timer making for a devastating david martinez build at the cost of stronger enemies, bigger groups of enemies and the risk of cyberpsychosis which I'll get into later.
    When time is slowed it'll look the the anime were you can see where your last position was which rapidly changes as you move making it look even cooler but in a big group of 10 people at least 2 of them have a legendry sandevistan to to make the combat very interesting instead of freeze shoot kill.
    And the legendary cyberdecks also have passives like this but I won't get into that but the same goes for them where enemies grow more health etc and from a group of 10 people at least 1 person there will have a legendry cyberdeck too but only if you have that cyberware equipped.
    And gigs side missions and main missions can be replayed but only side missions and gigs can give you money and brand new gigs and side missions will appear all over the map,
    The adam smasher fight would have to be changed alot with him having the most health in the game after ng+ and deals more damage too.
    Hewould also have three passive to make it more difficult such as Amp where it shocks you when you try to attack him to much it would shock you restraining your movement and causes you to experience cyberware malfunctions for 10 seconds but it doesn't do lots of damage,
    He will have a sandevistan like in edgerunners and will fire missiles and his arm Canon at the same time once both of you have activated your sandevistans,
    And finally his last passive is only active once you get into his second stage where when activated he will deal more damage the lower his health is ( around half health) and will also recover 5 % of his health for each hit so it won't be so easy as beat him into mush with your bare hands anymore with him also regaining the ability to charge at you where if he hits you he can grab you and slam you onto the ground which does 50 % of your health away if you get hit with it dealing heavy damage but he can't hit you afterwards and he can't change directions making it a straight charge that can be dodged making him hit a wall dealing small damage to himself.
    And that's it if you made it this far into my ideas then thank you for reading my ramblings as I'm sure it's very hard just sit and read this long text so again thank you but then again I don't know what's taking this long I mean the game has been out for years and mods of ng+ are already and I thought about all this while I was taking a shower that's crazy to me then again with the amount of stuff I've said I guess I would take a long time to do huh.

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