Cyberpunk 2077 Ray Tracing ON vs OFF RTX 3080 4K Graphics Comparison



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Cyberpunk 2077 is a vast game and I soaked into it heavily.
Durng playthrough I a decent number of locations which they seems to be perfect for graphics comparison of Ray Tracing ON vs OFF. Are you ready?

Gameplay (Maxed out settings in 4K) captured on PC with following specs:

Nvidia GeForce RTX 3080 Founders Edition: https://www.nvidia.com/pl-pl/shop/geforce/gpu/?page=1&limit=9&locale=pl-pl&category=GPU&gpu=RTX%203080
AMD Ryzen 9 3900X: https://amzn.to/3dUo7dl
MSI MPG X570 GAMING EDGE WIFI https://amzn.to/2YTXb9y
G.SKILL 16GB (2x8GB) 3200MHz CL16 Ripjaws V Black
https://amzn.to/2YXPPlv

Looking for RTX Graphics Cards? Check on Amazon: https://amzn.to/3dzcGYZ

Follow me on Twitter: https://twitter.com/Cyckiewicz

Find me on Facebook: https://www.facebook.com/Cycu1YT/

#Cyberpunk2077 #RTX3080 #RTXON

source

24 thoughts on “Cyberpunk 2077 Ray Tracing ON vs OFF RTX 3080 4K Graphics Comparison”

  1. Reflection on raytrace is new fature of nvidia driver scam that turn of indriver advanced reflection for non RTX cards , anader reason to change to ATI gpu or suffer for owner nvidia gpu pride !

    Reply
  2. I know Cyberpunk has a lot of flaws, but the fact that a lot of comments talk about how there's not much difference (except the glass corridor) says a lot about the amazing job they did with the lightning

    Reply
  3. Honestly this game is one of the most beautiful and best out there . Leave all the bugs aside , some of y'all dont know how hard it is to make a game like this ❤️
    I do have a rtx 2060 benchmark on cyberpunk on my channel .

    Reply
  4. Это единственная игра где есть что-то типа rtx без карты для этого просто браво разработчикам за это что дали возможность поиграть в кибер панк хоть с освещением как с rtx браво

    Reply
  5. Jep. I'm selling my 3080.
    I would be better off with the cash, trust me, the game looks perfect without RTX and the performance on 1080Ti wasn't that bad actually.

    Reply
  6. The non-raytracing setting sems to be unfairly low – more than just the "RTX" was disabled to make the difference pop, e.g the reflection quality can be better even without it. The last scene proves this point – the palm trees don't move in the non-raytraced settings, meaning that the settings are likely lower overall.

    Reply
  7. I noticed the biggest visual improvement in afterlife.. everything pops more and the lighting bouncing off the glass looks incredible outside of that and maybe puddles/roads generally you rarely see that much of a difference not enough to explain the performance hit. I’d take the 30+ fps any day over a slight graphical improvement

    Reply
  8. It may not look very different but it already gives much more depth and naturality. It's much bigger step than it looks. On GTX cards there was no chance for RT, on RTX 20xx a single RT technic could slaughter the performance, on RTX 30xx series we have multiple RT technics and it still keep up with FPS. Imagine how games will look like in few years on 40xx or 50xx generation when games will be build entirely to support RT. And when all light in game will be made of RT… Also AMD and consoles supports RT now so it will only get better and better in future.

    Reply

Leave a Comment