Cyberpunk 2077 Ray Tracing ON vs OFF – RTX 3080 4K Graphics Comparison

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Cyberpunk 2077 is a vast game and I soaked into it heavily.
Durng playthrough I noticed a montage of scenes which seems to be made entirely oin real time therefore they are perfect for graphics comparison. Are yoy ready for a quick Cyberpunk 2077 Ray Tracing ON vs OFF Graphics Comparison?

Gameplay (Maxed out settings in 4K) captured on PC with following specs:

Nvidia GeForce RTX 3080 Founders Edition:
AMD Ryzen 9 3900X:
G.SKILL 16GB (2x8GB) 3200MHz CL16 Ripjaws V Black

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48 thoughts on “Cyberpunk 2077 Ray Tracing ON vs OFF – RTX 3080 4K Graphics Comparison”

  1. ray tracing has substitutes in the past and still but once it is applied a big cost is paid so I guess it's not time for it.Once mid range cards can handle it without a big cost then will say " now we are talking"

  2. The differences seem small, but it really does add a lot to immersion when playing the game. Def at a huge cost, but if you can play with it on and get acceptable FPS. It's worth it IMO. 2:58 really shows the benefits.

  3. I’m use to the graphics for games like Killing Floor 2 and League of Legends with my RTX 2080 MQ, so RTX off still looks great 😂
    If I can get 10+ FPS with RTX off I would prefer that.

  4. This is one of those things where our baked in effects are such a mature tech that it's going to take some time and effort to really make the most of raytracing. The weird thing for me was that, despite having RTX reflections on I found that reflective surfaces still don't reflect character models, which means that they're exempt. Kind of an odd choice.

    Ultimately while RTX makes a huge difference in a game that otherwise doesn't effectively use ambient occlusion and real-space reflection, this game clearly does and the raytrace is just a performance hit for almost no reason. I also have trouble understanding why the game defaults to having lens flare on when the game is an orgy of neon lights just constantly sweeping across your field of vision.

  5. This is where YouTube compression makes seeing the changes harder. The biggest benefit to raytracing is being a replacement for SSAO. Using the included SSAO in games you get an unwanted grainy look to a lot of surfaces in this game. Making everything less sharp and dirty. RT for the most part fixes all of that but at the cost of performance.

  6. Am I the only one that thinks it looks better with RTX off? From this video, it looks like the colors are richer/vibrant with RTX OFF. With RTX ON it looks kinda dull/flat/less depth…

  7. The differences are so negligible that it makes RT useless as a feature. Raytracing is useful for gaming in only a handful of situations, like good looking AO, area light shadowing, non blurry reflections with a low Fresnel value and rudimentary GI. Clear reflections might be a good use for mirrors and shiny objects but they're far too low res for 4K due to the heavy denoising. I would just use raytracing for area light shadows and AO. Modern GPU's are not strong enough to handle real time raytracing in any sophisticated way, it's pointless to try even with all the AI and the denoising thrown at it. Source: I'm 3D Artist working with two 2070 Super's in Redshift.

  8. I have an rtx 2080 ti and am playing this rtx off as you lose way to many frames for this. I'm getting 60 to 100 with an average of around 80 on ultra but with it on itll drop to like 60 and that's not enjoyable. When can get the fos im getting with it on then ill start using it but tbh I really don't see a difference when running and gunning

  9. Strange how all the examples went out of the way not showing reflections.
    Some still pictures and screen grabs from basically a trailer is not going to show case the actual ray tracing. Everyone that has the capability of using it says it's impactful.
    It's when you walk around in the world seeing reflections in the windows and how the world looks less flat you notice it..
    This was the worst video to "showcase" it.. Almost like it was done with a Ray Tracing detractor.


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