Cyberpunk 2077: Phantom Liberty – 15 Things You NEED To Know Before You Buy

Read more about Cyberpunk 2077➜

Nearly three years after its controversial release, Cyberpunk 2077 has improved by leaps and bounds in performance and features. However, its biggest new addition arrives on September 26th for Xbox Series X/S, PS5 and PC with Phantom Liberty. It’s the first and only expansion for the FPS/RPG and features a new district in Dogtown.

Players can look forward to new story quests, over 100 items (including weapons and cosmetics) and new activities like Courier Missions and Airdrops. However, several other changes are also arriving courtesy of Update 2.0, which revamps all the perks, adds vehicular combat and modding, and overhauls the police system.

It’s a lot and could very well warrant a brand-new playthrough. Here are some new details about Cyberpunk 2077: Phantom Liberty before its release.


37 thoughts on “Cyberpunk 2077: Phantom Liberty – 15 Things You NEED To Know Before You Buy”

  1. It is incredible, that a game with one of the most detailed character creators ever – does not have native 3rd person.
    It is laughable, that a game that advertises itself with the slogan "In Night City looks are everything" – does not have native 3rd person.
    It is ridiculous, that a game that prides itself on a plethora of stylish and flashy articles of clothing and outfits – does not have native 3rd person.
    It is unacceptable, that a game that provides us with a transmog system – does not have native 3rd person.

    And before any of you talk about "immersion": immersion is not a concept that is proprietary to 1st person. Immersion is created through a believable connection between the player character and the world that character resides in. If a character seems out of place, the immersion breaks. If the world doesn't fit the character, the immersion breaks.
    Now, if you can't see your character in action, in a world that is all about appearances and style, the immersion breaks.
    Playing in 1st person is like being a ghost hovering 6 feet above the ground. It does not convey the feeling of belonging in this world, thus the immersion breaks.

    TL;DR – I wish this game had native 3rd person. It would make the experience so much better.

  2. Can't believe he said he don't know if you're going to go psycho or not with all the cyberware The developer keeps saying no that's not a thing so many times shows you how much they pay attention


Leave a Comment