Cyberpunk 2077 Patch 1.6 vs Patch 1.61 | Xbox Series S Graphics Comparison



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0:00 – Intro
0:04 – Graphics Comparison in Quality Mode
2:22 – Quality vs Performance Mode
3:22 – Frame Rate Test in Performance Mode
5:42 – Outro

Cyberpunk 2077 Patch 1.61 List of Changes:
https://www.cyberpunk.net/en/news/46420/patch-1-61-list-of-changes

Gameplay recorded with AVerMedia Live Gamer 4K GC573
https://www.avermedia.com/event/4Kseries_pl/
https://www.avermedia.com/gaming/product/game_capture/live_gamer_4k_gc573

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5 thoughts on “Cyberpunk 2077 Patch 1.6 vs Patch 1.61 | Xbox Series S Graphics Comparison”

  1. In general, game looks better after update 1.61 with FSR enabled (you can't disable it in the settings). However, you can notice more flickering objects in the latest update. I think that after this update, difference between quality and performance mode is very small (besides framerate)

    Is framerate stable in performance mode? No.

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