CYBERPUNK 2077 PATCH 1.22 HOTFIX PS4 Slim Gameplay Performance & Graphics (Quadra Car in Night City)

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CYBERPUNK 2077 PATCH 1.22 HOTFIX PS4 Slim Gameplay Performance & Graphics (Quadra Car in Night City)

► About this video:
Hey guys, Cyberpunk 2077 patch 1.22 hotfix is just out now on both PC, Stadia and consoles. In this video, buying new quadra and driving in night city streets to test the gameplay performance and graphics improvements. Captured on ps4 slim console. No lags and crashes so far to me. Watch till the end and comment down below!

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Hotfix 1.22 for Cyberpunk 2077 is live on PC, consoles and Stadia.
This update addresses the most frequently reported issues since the last patch and introduces further improvements to stability and performance of the game. Here is the list of changes:

Quests & Open World :
– The Metro: Memorial Park dataterm should now properly count towards the Frequent Flyer achievement.
– Fixed glitches in Johnny’s appearance occurring after buying the Nomad car from Lana.
– Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator.
– Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn’t follow the drone and ran into the control room instead.
– Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street – for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako’s parlor.
– Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades.
– Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm.

Visual :
– Fixed various issues related to clipping in NPCs’ clothes.

UI :
– Fixed an issue where subtitles were not properly aligned in the Arabic language version.

Stability and performance :
– Various memory management improvements (reducing the number of crashes), and other optimizations.
Improved GPU performance of skinning and cloth rendering

Console-specific :
– GPU and ESRAM optimizations and improvements on Xbox One.
Memory management improvements on PlayStation 5.

Stadia-specific :
– It’s no longer possible to get soft locked in the key bindings menu if a keyboard is not available


► About the game:
Cyberpunk 2077 is a 2020 action role-playing video game developed and published by CD Projekt. It was released for Microsoft Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and will come out for PlayStation 5 and Xbox Series X/S in 2021. The story takes place in Night City, an open world set in the Cyberpunk universe. Players assume the first-person perspective of a customisable mercenary known as V, who can acquire skills in hacking and machinery with options for melee and ranged combat. Cyberpunk 2077 was developed using the REDengine 4 by a team of around 500 people, exceeding the number that worked on the studio’s previous game The Witcher 3: Wild Hunt (2015).

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6 thoughts on “CYBERPUNK 2077 PATCH 1.22 HOTFIX PS4 Slim Gameplay Performance & Graphics (Quadra Car in Night City)”

  1. Its a shame the streets are so empty.. not even a car or two on the road.. i know its cause of performance reasons that the roads are empty but they couldn't atleast add a few cars on the roads for some emersion..?😔

  2. Thanks for the clips, appreciate your time and effort. Started playing this on Xbox one, but it wouldn’t run without crashing. Just upgraded to a Series S and after seeing this I think I’ll keep waiting. Game looks a lot better now but still seems to have quite a few bugs. Not sure if they’ll ever be able to add an organic feeling city with dynamic events.


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