Cyberpunk 2077 – Do LIFEPATHS ACTUALLY MATTER? (Corpo vs Streetkid vs Nomad)



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What is the best lifepath in Cyberpunk 2077? How much difference do lifepaths actually make in the game? In this video, we’re going to take a look at the unique mission, dialogue and quest outcomes that you can get based on your chosen lifepath – Corpo, Streetkid and Nomad.

0:00 Introduction
1:02 Prologue Missions
2:47 Lifepath-Exclusive Side Quests
4:45 Unique Dialogue and Quest Choices
10:00 Corpo Has the Best Rewards
11:20 Cyberpunk vs Bioware Games

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29 thoughts on “Cyberpunk 2077 – Do LIFEPATHS ACTUALLY MATTER? (Corpo vs Streetkid vs Nomad)”

  1. Honestly … I feel like they should ditch the life paths altogether. Frankly it'd be better to really flesh out one life path, in a manner conducive to the lore of the ttrpgs and the setting of someplace like Night City.

    Frankly I'd take an amazing story of a corpo, street kid, or nomad having to struggle meaningfully through the game in relations to their background as opposed to some meh grade options every now and again.

    Like actually struggling with being a nomad in Night City and a inter-clan conflict leading you to be outcast in a city you don't know, friendless, and aving to build a life in a city you don't want to be in from a nobody–Or a corpo that has to truly juggle what it means to go from a tightly controlled lap of luxury, and build a life for themselves as a merc, once again friendless and with a whole lot of possible merc animosities given being in Arasaka or Militech special ops your last project that saw you get burned from the corporate ladder also got a lot of well-connected mercs and fixers killed. Or a street kid who is the only survivor of their crew having to regain the trust of the merc community, and prove that they weren't responsible for getting their crew and fixer killed in their last operation, uncovering a story of betrayal from someone on your crew you thought was dead…

    I'd rather have one backstory super fleshed out and deeply connected to the main story of how you go from a nobody to a legend, than three life paths that ultimately don't mean jack.

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  2. Corpo is definitely the best, but really it matters not what life path you choose. Having done the CORO 3 times now, I really really wish you could get revenge on Abernathy! That Gonk needs to be put down.

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  3. I always found the disparity between the cost of cars and what you pay during missions to be astounding. Like that guy in Heywood you pay like €500 for his car after beating him in a fight.

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  4. The lifepaths make no difference at all, much like many of the alleged 'choices' offered to the player throughout the game. The player ends up being railroaded into the same generic ending no matter what. CP2077 is NOT an RPG. At best it's a sandbox/interactive storybook.

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  5. This was the biggest let down for me, all they did was feel like a backstory for V and after that it has no bearings on the outcome. No unique story lines only dialogues which again doesn't impact the story as a whole. Honestly I'd have even settled for the life paths giving V certain benefits early game, e.g. corpo start off with extra money, streetkid gets better prices in shops or mission rewards cause he knows everyone in Watson. Nomad gets discounts in the outskirts etc. Something to make this choice feel meaningful.

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  6. Short answer, not at all. Longer answer, different opening for first half hour, after that it's meaningless conversation options and few rare actual meaningful thing.

    I was rather disappointed at how life path was handled but it's still a little something to roleplay despite lack of true change.

    Reply
  7. so true, the lifepath could have been so much more, i found it quite sad that they are used more.

    And yes DAO had such level of character background, the time when bioware weren't complete idiots and still knew how to make an RPG, (Neverwinter night i will never forget you).

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  8. The nomad side mission where the girl is after your car actually sits really well with the character. You're dying or you're not going to be leaving NC any time soon, so it almost feels like passing the torch to a new generation.

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  9. Some good points already in the comments, I would have liked to have seen a little more subtle variety in place AFTER the lifepath – Stuff like nods to the particular lifepath in V's apartment, and even a smallhandful of perks pre-selected to show V's skillset before the montage.

    Reply
  10. How does Johnny Silverhand even know Kirk let alone what type of person he is? When you ask him about the Voodoo boys he's like "I've been dead the past 50 years, so how would I know?"

    Reply

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