Cyberpunk 2077 DLSS 3.5 vs DLSS 3.7 Ray Reconstruction – Graphics/Performance Comparison | RTX 4080



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Cyberpunk 2077 NVIDIA DLSS 3.5.10 vs NVIDIA DLSS 3.7.0 Ray Reconstruction image quality comparison at 1440p DLSS Quality mode with Path Tracing and Ultra settings on i7 10700F + RTX 4080

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WATCH NEXT:
○ Cyberpunk 2077 DLSS 3.5 Ray Reconstruction with Ray Tracing – https://youtu.be/t3rUOitLpMw
○ Cyberpunk 2077 4K, 1440p, 1080p DLSS 3.5 FG + RR – https://youtu.be/N-znT9LiOlU
○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games – https://youtu.be/Ohcrw8brCp4

Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 4080 EAGLE OC 16GB
RAM: 16GB (2×8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601

#cyberpunk2077 #dlss #rtx4080

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20 thoughts on “Cyberpunk 2077 DLSS 3.5 vs DLSS 3.7 Ray Reconstruction – Graphics/Performance Comparison | RTX 4080”

  1. Please give this video a thumbs up if you liked it and feel free to comment below or ask me anything. It will help me to get recognized by youtube's algorithm. Thanks! 🙂

    WATCH NEXT:

    ○ Cyberpunk 2077 DLSS 3.5 Ray Reconstruction with Ray Tracing – https://youtu.be/t3rUOitLpMw

    ○ Cyberpunk 2077 4K, 1440p, 1080p DLSS 3.5 FG + RR – https://youtu.be/N-znT9LiOlU

    ○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games – https://youtu.be/Ohcrw8brCp4

    Reply
  2. The BIG issue I had with RR and why I turn it off in CP77 was it make EVERYTHING have a layer of Vaseline on it and also increased blur+color banding massively!
    It was unusable for me! Sure if you stand still and take screenshots it may look ok'ish except for the blurry face detail, but in action it was just hilariously bad!

    Reply
  3. DLSS 3.5 и DLSS 3.7 реконструкция кадров, не могут идти в игре с одним и тем же ФПС. Ролик не совсем честный и адекватный….

    Reply

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