Cyberpunk 2077 – CDPR Is Placing The Future of the Game in YOUR Hands! Brand New Updates!



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Cyberpunk 2077 News Update – CD Projekt RED is moving forward and beginning the process of developing the first big expansion but first…they need YOUR help. Plus, devs want to know what you think of open ended conclusions. Stay tuned for more Cyberpunk 2077 news updates, patches, free DLC and expansions on PC, PS5, Xbox Seriex X

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SOURCES:
https://twitter.com/PaweSasko/status/1441836927540502529?s=09

https://www.reddit.com/r/cyberpunkgame/comments/pufwa7/patrick_k_mills_quest_designer_at_cdpr_talk_about/

https://steamcharts.com/app/1091500

https://www.reddit.com/r/cyberpunkgame/comments/puh6jo/petition_to_let_us_drive_a_this_beast_of_motor/

https://twitter.com/Emilli96/status/1439662419236818953

source

40 thoughts on “Cyberpunk 2077 – CDPR Is Placing The Future of the Game in YOUR Hands! Brand New Updates!”

  1. OmFG they so lost they need to get attention by tweeting out what we want. GTFO! What players want has been online for almost a year. This is all a clout move to keep ppl interested and when the DLC drops we are all going to complain again because they are not going to deliver!

    Reply
  2. Finish the metro train!!! I’m someone that doesn’t like to fast travel or use cars. I usually run the whole map on foot but was really looking forward to riding the train around to other areas and maybe craft items on the way to kill time. Also would give great views of the awesome city.

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  3. One of the things that was quite frustrating was that there was absolutely no payoff for the cyberpsycho quests. And I don't mean loot but how you run across the whole map taking the time and trying not to kill them for Regina to be like "hey, thanks. Now piss off." at the end. No overarching story there. Just a big bummer. Would like to see a deeper dive into cyberpsychosis in a future dlc.

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  4. I have a big and (for me) perfect DLC idea for Cyberpunk 2077:
    -9 months of friendship with Jackie Wells
    Transform the inicial game cutscene into an actual DLC and playable experience, cuz, u know, Jackie Wells, I fell like we had so little time with Jackie and I really want more, and more fun quests with him all the good stuff Jackie could bring to the game experience and friendship.

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  5. I hated that we couldnt get a definitive ending for the Peralez quest, that was one of the best quests in the game, if V can't uncover the Conspiracy by himself, then add NPCs! this could have been so much better then it already was

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  6. The Peralez quest line could have been smoothed over with the environment reacting to your choices. For example, the world reacts to how Mr. Peraze acts after your choices through news clips, etc.

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  7. The Pickup, the only quest in the game that has any consequence at all. Plus the devs really oversold The Pickup as though there are many such quests in Cyberpunk 2077 when that is the only quest of any consequence. There are good side quests but I feel Act 1 was really polished and then everything sorta fell off after that.

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  8. What I hate the most is the game has ONE path. The high-rise apartment players are finding is where CORPO V is suppose to live in which is the story path that they didn't even bother to create. The whole game is about the STREET KID V. We basically got 1/3 of the whole game. The Perelaz quest line makes no sense when given to a Street Kid or Nomad — it is obviously designed for a CORPO V. The NOMAD V is supposed to have a lot of activities in the badlands and Pacifica, yet we got nothing. I would have been happier if they release one path every 3 months starting with the Street Kid, then Corpo, and last the Nomad. Which would have given this game a lot of replayability. The fact that the Devs are still scratching their heads only makes me even more frustrated because it means they are not working on anything.

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  9. What’s going to happen if we’re finished the game will they make a new update
    New game + for the future cyberpunk 2077 game because it sucks without it and levelled up to skill tree to full level 20 to unlock all of them for you character

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  10. I'd like to see more of the tabletop stories and missions added to the game. Granted most of those missions require a team to pull off properly (tabletop is a multiplayer experience by nature). That doesn't mean they cannot make it work but it is worthwhile. Some epic missions are there for the taking.

    Other than that, I'd love to see a Faction update so that your Reputation goes up and down with each faction as you do more work for and not against them. But if you get on their wrong side, they may send squads after you to eliminate you as a thorn in their side.

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  11. Patches… Fix what needs fixing before doing any improvements/changes/adding new stuff, I don't want DLC if the game's technical problems are preventing me from enjoying it.

    I would take a fucking roadmap, showing what things are planned to be addressed in what patches, and which of those patches are ready to be rolled out, when they're being rolled out, and if certain things that were supposed to be addressed in a patch are no longer going to be in that specific patch.

    Fix dialogue delay. (In a dialogue heavy game, this is a priority, it worked fine back in January, but now dialogue delay can ruin certain scenes)

    If you talk to Misty about anything other than the Tarot symbols on the walls, you can no longer call Jackie's phone.
    (Making Misty, a useless character outside of "Heroes", "Fool on the Hill", etc.) (This is a nitpick, you can avoid this, just don't talk to Misty outside of those quests)

    Fix any perks that are still broken.

    Reply
  12. Finding Johnny's body is something that shook me to my core, RPing as V with this super star terrorist in my head. The conversation after that, with Johnny. I'll never forget. It was one of the few times I actually connected with the character in our head.

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  13. Would be nice if they gave us some quests at the start instead of a 6 months montage. That would show us how you know Mama Welles, Misty, T-Bug and even how fixers kinda know your presence on the city, and most of all, you could see how your friendship with Jackie develops into the friendship you see at the scavenger mission to save Sandra Dorsett. This way they could even flush out the adaptation on the city if needed based on youre lifepath:

    -Jackie showing you the ropes on the city if you were a nomad and introduce you to the fixers starting with Regina Jones (the fixer on Watson);
    -you could flesh out the story between you and "El Padre" on the street kid life path and the other fixers hearing how good you are at solving problems, thus becoming interested on you, like for instance Wakako;
    -Explaing through some early quests how you met Jackie on the Corpo lifepath;

    I think something like this would fix some of the questions you have on the the scavenger misssion, like "Who's Bug"?, "Who's Wakako?, "How did i get this gig?", "What's Watson?" instead of a 3 mins montage video.

    And other thing, more related to combat, could you give some quirks when using cyberware arms? Per instance, being ablke to stealth kill with mono-wire by cutting the head with it, or steath kills with mantis blades in junction with optical camouflage, or drop kills… because their use is very, very limited and i was disappointed after what i saw on the 2018 demo 🙁

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  14. Honestly think some kind of nemesis system would've been great and a perfect way to add more character to the game because after completing all side quests and assaults in progress there's literally nothing to do! Maybe like a NCPD crime net where you can log in and accept contracts and targets etc!

    Reply

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