Cyberpunk 2077: 5 Major Changes in the 1.5 Patch Update



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Cyberpunk 2077 launched the 1.5 patch update as a surprise on February 15th and there are some massive changes implemented to the game including free DLC content, gameplay balances, new driving mechanics and more. Here are the five major changes to Cyberpunk 2077 in the 1.5 patch notes.

#IGN #Gaming #CyberPunk2077

source

40 thoughts on “Cyberpunk 2077: 5 Major Changes in the 1.5 Patch Update”

  1. NPCs are brain dead with weird behaviors. Some audio still don't match with NPC's animation. Clipping bugs are still visible and frequent. Objects have no physics, some do, some don't, why? And there are so many more bugs. After more than a year they still haven't delivered the product they promised. CDPR try harder!

    Reply
  2. At patch 7.7 the game might be ready. Why are so many people hyped about all these patches? It's like you buy a car, but then they give you the chassis, the gears, the tires, the windshield, one part after one part, and you're happy they're doing it but you still can't drive a full car. CDPR is the Arasaka in their own game, well done on the representation!

    Reply
  3. What is the point of changing appearance IF WE ARE STUCK ROOTED IN CLAUSTROPHOBIC FIRST PERSON VIEW just about always? Make it third to first person toggable as OUR choice for exploration/combat.
    And has the hud been fixed so it pans out the minimap when we speed up in vehicles? Didn't look like it. If not, why not? Fix these.

    Reply
  4. Still sad how it played out, this game had so much potential, these updates are sorta like buying gifts for your partner after cheating on them coz you feel guilty, nice thought and all but the damage has been done πŸ˜’πŸ˜‚πŸ˜‚

    Reply

Leave a Comment