Cyberpunk 2077 1.62 RayTracing OVERDRIVE | RTX 4070 Ti | 5800X3D | 4K – 1440p – 1080p | Max settings



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00:00 4K – Native
00:24 4K – DLSS Quality – Frame Generation (DLSS 3)
01:09 4K – DLSS Ultra Performance
02:08 4K – DLSS Ultra Performance – Frame Generation (DLSS 3)
03:04 1440p – Native
03:56 1440p – DLSS Quality
04:55 1440p – Native – Frame Generation (DLSS 3)
05:45 1440p – DLSS Quality – Frame Generation (DLSS 3)
06:41 1080p – Native
07:37 1080p – DLSS Quality
08:34 1080p – Native – Frame Generation (DLSS 3)
09:28 1080p – DLSS Quality – Frame Generation (DLSS 3)

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. Players assume the first-person perspective of a customisable mercenary known as V, who can acquire skills in hacking and machinery with options for melee and ranged combat.

Cyberpunk 2077 was developed using the REDengine 4 by a team of around 500, exceeding the number that worked on the studio’s previous game The Witcher 3: Wild Hunt (2015). CD Projekt launched a new division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, QLOC, and Jali Research to aid the production. Cyberpunk creator Mike Pondsmith was a consultant, and actor Keanu Reeves has a starring role. The original score was led by Marcin Przybyłowicz, featuring the contributions of several licensed artists.

It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and will be released for PlayStation 5 and Xbox Series X/S in 2021. The game received acclaim for its world design, characters, role-playing experience, and innovation, but criticism for poor technical performance.

Source: https://en.wikipedia.org/wiki/Cyberpunk_2077

#Cyberpunk2077 #RTX4070Ti #RTOverdrive

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43 thoughts on “Cyberpunk 2077 1.62 RayTracing OVERDRIVE | RTX 4070 Ti | 5800X3D | 4K – 1440p – 1080p | Max settings”

  1. Please give this video a thumbs up & leave a comment for the youtube algorithm :), it really helps me, all these videos that I make are extremely time consuming.

    00:00 4K – Native

    00:24 4K – DLSS Quality – Frame Generation (DLSS 3)

    01:09 4K – DLSS Ultra Performance

    02:08 4K – DLSS Ultra Performance – Frame Generation (DLSS 3)

    03:04 1440p – Native

    03:56 1440p – DLSS Quality

    04:55 1440p – Native – Frame Generation (DLSS 3)

    05:45 1440p – DLSS Quality – Frame Generation (DLSS 3)

    06:41 1080p – Native

    07:37 1080p – DLSS Quality

    08:34 1080p – Native – Frame Generation (DLSS 3)

    09:28 1080p – DLSS Quality – Frame Generation (DLSS 3)

    Reply
  2. Please, just stop. Learn once and for all, Frame Generation is NOT DLSS 3. These are two separate technologies. DLSS is DLSS (2.5 or 3.1, etc.) FG is FG.

    Reply
  3. On my 4070 Ti I was also getting good results at 4K + DLSS Performance + Frame Generation. Though looks like 1440p + DLSS Quality + Frame Generation might be the better option. At 4K I was right at 12gb of VRAM usage.

    Reply
  4. PMSL! $900 CPU 33fps with fake frames and upscaling! And the game isn't even remotely fully path traced. The way it was designed by the artists and level creators meant they had to implement static lighting on texture palettes and without a full rework – the path tracing is only partially implemented. If it was FULLY path traced, such as Quake II, it would be 2-3fps native and 8-9fps with DLSS + fake frames.

    Nvidia : "RTX is the FUTURE!" (terms and conditions apply only works on 25 year old games like Doom and Quake that can be rendered with 6000fps on modern day systems $2000 GPU required no refunds or returns)

    Reply
  5. cheapest 4070ti here = 900 euros. so a 900 euros (that should actually cost around 600) cant even do this at 1440p lol. i think it will be another 2 generations before we get to something useful that will play it

    Reply
  6. Gonna try DLSS performance + DLSS 3 for this one… will have received some patches by the time the expansion comes which is when I plan to play this game for the first time ever.

    Reply
  7. Eu fan boy da NVIDIA vou comprar essa placa cara top sem nada de vram , pra jogar esses lindos traçados de luz a 1080p 60, na verdade 1080 30 , são quadros falsos que torna 60.
    Toma aqui meu dinheiro NVIDIA , traçados de luz e o futuro , ansioso pros jogos next gen pra rodar 720p 30

    Reply
  8. Extremely disappointing!
    It runs way, way worse than an old 3090ti.
    And that is with DLSS3 activated with the Frame Generation that the 3090ti doesn't have (only uses DLSS2).
    So it is underpeforming by almost 50% from what was exptected!
    Wonder if it is the memory bandwidth that is the bottleneck for the 4070ti (Which is way worse than the 3090ti)
    I am now almost regretting buying the 4070ti instead of a 3090ti.
    Total dog in this game!

    Reply
  9. Are you using RTSS OSD Editor to be able to have the OSD like that? Any tips/guide on how to setup it? Liked how you split into groups, but anytihng I find regarding RTSS OSD Editor is super hard to understand, their own guides are awful lol

    Reply

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