Cyberpunk 2077 DLSS Comparison



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

All Nvidia DLSS versions from 2.0 to 3.5 compared to native resolution. Filmed in Cyberpunk 2077, 1440p max graphics with path tracing. While DLSS 2.0 increases FPS by 140%, DLSS 3.5 seems to increase FPS by around 300% compared to native resolution. #cyberpunk2077

source

7 thoughts on “Cyberpunk 2077 DLSS Comparison”

  1. and yet native still looks sharper than any dlss or fsr version could ever be. msaa back from half-life 2 days is still the best aliasing even if it comes with a cost. sure i know that cyberpunks new raytracing+ options require dlss now to have a framerate that is playable but still i would rather play a sharper looking game than a better visual effect looking one.

    Reply

Leave a Comment