Will Starfield Be More “Bladerunner” Than Cyberpunk 2077 Was?



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Starfield is looking to be the next massive RPG releasing in 2022, but just how similar is it to Cyberpunk and will it pull more from Bladerunner than Cyberpunk 2077 did?

From concept arts, to statements from Bethesda, there’s every indication there’s a bit of BR flair in this open world sci-fi epic.

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39 thoughts on “Will Starfield Be More “Bladerunner” Than Cyberpunk 2077 Was?”

  1. More and more cyberpunk type games are always welcome. The game niche from this genre when it comes to triple A games was so small fam. Great to see this change as a hardcore cyberpunk fan since Bladerunner.

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  2. Personally, I'm very catious when it comes to anything that Todd Howard says, but of course I do hope for the best.

    Sci-fi and Cyberpunk in particular have always been my favorite genres due to the questions they're asking about humanity, technology, ethics etc. Exploring these questions and concepts is very fascinating to me. From what I've seen in the concept artworks so far, it looks more like hard retro sci-fi to me. Like very much inspired by science fiction from the 50s and 60s.

    How deep it actually goes in terms of philosophical questions, remains to be seen but I really do hope that once it comes out, it will be the kind of deep sci-fi rpg experience we all were hoping for.

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  3. Bladerunner 2049 was a damn masterpiece and everything that I wanted from a Bladerunner sequel ,i really appreciated how they made it faithful to the original and didn’t try to pander to what Hollywood wanted.

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  4. check the moon cities in starbase from frozenbyte, the unique neons that are part of the design of the buildings from the last updates, with the rich geometry of the buildings, gives them a quite cinematic look, closer to bladerunner than what was shown from starfield until now

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  5. NASA-Punk when broken down is a pretty simple concept. NASA: Grounded Exploration Sci Fi. Punk: You vs the world. It may have bladerunner vibes but imo, itll probably have just one or two cyberpunk style areas. Depicting a grand universe with all different types of people and problems.

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  6. I think the main philosophical question 2077 was trying to present was that if you take away parts of your organic body and replace it with chrome at what point are you still human or are you more like a soulless machine. What makes you human, is it the mind or the body, maybe your mind is all you need to be classified as human. There's then the most extreme version of this where you upload your soul, you're completely digitized and artificial at that point.

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  7. well if Todd almighty said it it must be true!
    it won't be a buggy overpriced game as a service crammed with microtransactions!
    it will "just work" and have 10000000 times the detail!!!!!

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  8. No matter how much Triple A games like to flirt with profound social, political or philosophical questions to create ambiance, they seldom go deeper than surface level for fear of ostracizing groups of potential playera.

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  9. I want Starfield to be a good game. I want it to bring Bethesda back into the good graces of the gaming community. But, despite that, I'm not going to get my hopes up. No preordering, no hyping, no wishful speculating. Just simply watching and waiting.

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  10. Cyberpunk was / is not an RPG, you can't RP as V , because Silverhand takes centre stage, I didn't get Cyberpunk to play as Silverhand, I got it to play as V, experience her life and choices, but this was never in the game was it. Are we sure Starfield is just not going to be yet another , Buy now fix later game, where you choices mean nothing and your forced down one linear track . Could be a Cyberpunk two mess.

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  11. I think with the possibility for the stark contrast between trillion dollar planets with insane looks and the dead planets with barely any life they could definitely make it have some cyberpunk vibes but I think Bethesda is going for a different vibe.

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  12. First off I dunno personally liked cyberpunk 2077 never had an issue with it.
    Secondly I can never trust anything Howard says anymore, he has lied over and over about there games.
    I admit I love elder scrolls but fallout eh? I get them still cause I have fun with the open world but so far none have compared to fallout 1&2 for me other then maybe Vegas….which Bethesda didn't work on.

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  13. Eh… I don't think it will be a Cyberpunk competitor or even cyberpunk type. Starfield's world seems to me to be closer to No Man's Sky, Mass Effect, EVE Online, or even Halo's than to Cyberpunk 2077's world genre-wise. And since it's a Bethesda game, it's probably gonna be (basically) Fallout/TES in space and it most likely will have a ton of bugs on release. Probably even more than what Cyberpunk's PC version had on release. Since it's using Creation Engine, it's probably also gonna have a huge variety of mods like Skyrim and Fallout 4 did.

    Probably gonna buy it eventually, but I'll wait for more trailers and post-release reviews first.

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  14. Like many big studios Bethesda have targeted the mass market as their game development costs have got higher. The writing in their games has been "dumbed down". In Elder scrolls you have changed from a "background personality in the world" in the older Elder scrolls games to the more mass market preferred trope that you are "the most special person in the world and you don't know it". The writing in Skyrim was simpler, more classic fantasy "comfort food". Then Fallout 4 was released which I personally didn't like at all. It was more FPS than RPG and the story was so dumbed down and bad that you could predict the whole story from the opening cut scene. The 3 endings are all kill everyone else. It was a massive disappointment. Bethesda have the money and writing talent to do an excellent job on story and characters like CDPR but they want to keep it dumbed down and safe. I can't even remember Fallout 76 having a story when it was first released. Therefore, I am NOT going to get excited for Starfield until we know a lot more details. You are totally right that the universe they are creating has fantastic potential. But there is no sign of them making you think or making you make hard decisions in any of their recent games. They are too scared of choice and consequence as it might upset players, so they let players do everything and have everything in one playthrough

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  15. The other thing is that the USA is about 70% Christian and has a very vocal Christian population. I don't think Bethesda would dare make us think too much about God existing or not in case there was a social media backlash. They are saying that they are designing the game to be semi realistic and a believable possible near future and I think the risk of a backlash is higher in a realistic setting

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