What I Want From Cyberpunk 2077's Sequel



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As a Cyberpunk fan, the fact that 2077 is getting a sequel is exciting. What features do I want the sequel to contain? Let’s see.

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24 thoughts on “What I Want From Cyberpunk 2077's Sequel”

  1. The Humanity meter is a fantastic idea. Any excuse to just play around and exist in Night City is welcome in my opinion. If I could add anything to Orion it would be the ability to purchase and use drones in more than just major story missions. Drone rigging would be an interesting playstyle.

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  2. i wish CDPR make a cyberpunk game but like aliens dark descent, where we can make lots of different build with preexisting characters like jagged alliance and work them on missions as a team

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  3. Woke writer Mary Kenney just joined CDPR to work on the Cyberpunk 2077 sequel, so the only thing we can be sure of is that it will be gay, feminist, and inclusive (read: excluding the strong white male). Unfortunately, as usual, the gameplay and plot will suffer because these will be secondary values.

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  4. i'm playing cyberpunk right now, after finish rdr2 and bg3 a few times, idk if is bcz of those games, but for my cyber is a 6/10 game in the max… the history is kind week, the city feels like is still covid times, super empty and almost none npc or cars to a ''mega city'' … when the combat starts ok, is kind fun and cool but in the general is a medium game for me. at least in comparation to the others game i just play, like red dead or baldurs

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  5. One of the things I'd really like to see in Cyberpunk (on top of everything you mentioned) is real estate development and real estate trading. As well as car customisation & trading.

    Something like this;
    Lets say that there are 20 'player homes ' spaces available in the game but only 10 are available to buy at any one time as they cycle in and out of the market. On top of that the player can only own 5 homes at the same time.
    However each 'player home' can be customised with style & purpose options and then a small amount of decoration. So when you buy a place you may choose its purpose from a list of; good home, poor home, office, warehouse, workshop or club, and the style option might be to choose one of the fashion styles (kitch, neo-militarism, etc). From there you have a very limited number of additions; netrunning chair, music instruments, vending machine etc each of which add to the value of the place. Then you can sell the home and its contents, making or losing a profit depending on whether your choices suit that location and the game events around that location.

    The same goes with cars, you can buy them, upgrade their parts (improving performance), customise colour/ looks etc and then sell them (making or losing profit) as you can only have a limit number of cars at any one time.

    These sort of things even though the player is only choosing from a small limited lists, it adds to immersion and can be expanded upon later with game expansions or mods. Plus it gives variety and another income source from just doing missions an murdering people.
    The game originally was going to have renting the player homes, my suggestion is a alternative.

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  6. Car customer, radiant bounty hunting, salvage cyberware, real unique cyberware (that have different looks), less urgency for main quest so players have a real chance to explore, at least two dlc's that either expand the playable area or offer a alternative location. I could probably give 20+ more ideas and ways to implement each idea into the game

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  7. All i wanted was for it not to be UR5 and well, we know what's going on.

    I would hate more mobility, specially flying, imagine a graplying hook or a jetpack in Cyberpunk 💀

    The sequel just needs to be a more polished version of the original, not something new, people won't play it if it's something new for as much as they ask for it!

    Vehicle customization would be amazing.

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  8. Do you any of you know whats actually going on with this company these days? You are not going to get what you want lol. I thank God we got the first game as intended at least.

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  9. Not only saying this because I’m a furry, but you want more character customization? Go for exotics, which do exist in the cyberpunk canon. Even if you don’t want to play as an exotic character, CDPR can do a lot to build a character with serious depth with that.

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