What Happens If You Jump With Rebecca Shotgun From Very High Building – Cyberpunk 2077 Edgerunners



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What happens if you jump from very high point in Cyberpunk game with Rebecca shotgun.
I performed this experiment in Cyberpunk 2077 to test the recoil of Rebecca shotgun. All raw footage were recorded and edited by me on RTX 3090 GPU.

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31 thoughts on “What Happens If You Jump With Rebecca Shotgun From Very High Building – Cyberpunk 2077 Edgerunners”

  1. Hears the funny thing.
    The shotgun's knockback is always applied laterally regardless of where the shotgun is pointed.
    This means the knockback saves you not by counteracting the vertical momentum of the fall but the lateral knockback overrides, cancels it and forces you backwards laterally.
    Which is a shame because I was hoping to use Guts as a makeshift double-jump.

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  2. So I haven't played this game, and when I saw the city unfolding with that crazy cyberpunk architecture and insanely tall buildings I though "holy shit that looks insane!" Then I realized the game is a beautiful environment with nothing living in it. Like a stage with no actors. There were like 3 flying cars in the entire horizon, no real signs of life from the rooftops or massive advertisements taking up entire building sides. And when you landed there were like 5 people around you. This game is still just disappointing when you consider how much better it would be if there were just more NPCs. Guess I'll have to wait til a build a PC and mod it.

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