Tips for experiencing the Cyberpunk 2077 Story



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Tips for experiencing the Cyberpunk 2077 Story. The tips include a discussion about:

– main jobs, side jobs and gigs
– can you experience everything in one run?
– impacts of lifepaths,
– does the game have a branching storyline?
– game balance and its impact on storytelling

#cyberpunk2077

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25 thoughts on “Tips for experiencing the Cyberpunk 2077 Story”

  1. Great video dude!
    In the future id love to see a spoiler heavy version. I think that limiting yourself to act1 can seriously undercut just how many solutions to various gigs and sidequests there are and especially how relevant lifepaths get when it comes to giving you options to solve those quests/gigs not to mention the dozens of flavour options.

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  2. Other tips that are unmentioned:
    – Be careful of rushed or under researched guides, there are many (especially unlocking endings)
    – When the main jobs split completing them in a different order will cause some interesting/unique dialogue lines
    – V will often make suggestions for decisions throughout, it's occasionally worth trying the opposite of what V suggests (especially for an evil playthrough)
    Add your own tips 😀

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  3. The balancing issues are still not as bad as Witcher 3 when it first came out. There was an Invincible Build, for several months after release where you couldn't take any damage at all.

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  4. I've been choking out my enemies for stealth points, and then lining them up on the ground and quickly executing them for cold-blood points.
    I wonder how that will change the ending?

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  5. Such an amazing video, you are my beacon of hope with this game thank youuu! A really amazing way I found to experience the world is to turn off the HUD completely in the settings and just roam the city blindly to see what I come across, it feels so immersive this way and finding side missions randomly is so cool!

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  6. Man you need to read up on the lore from cyberpunk 2020 and cyberpunk red. I guarantee you will see so much more details in the story. Especially what really is up with Jonny's memories and why they are all fake. The chip's busted choom ! (basically the chip is an approximation of what Jonny thought of himself)

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  7. Great video. I really like your explanation of being overpowered, and that we all can make ourselves not get too far up that road. Not only this game but others as well. I shake my head at people who claim a game is "too easy" and they're decked out in 100% Legendary gear with a gun that does 10000 damage per hit. It's like they're just bragging to brag. My answer is Take off those clothes, grab a pistol with no mods, and then come back and tell me how "easy" it is lol. (and yeah, i do understand that perks also make you overpowered) Thanks for the videos

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  8. Holy shit a person who actually paid attention and understood how lifepath works?

    Good vid btw. I hope to see your spoilery video. It would be pretty cool to back up some of what you said with objective facts, like you know, which quests effect which and etc.

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  9. If you go against Panam and tell Saul what she's doing, she will get upset with you and not want to talk to you, while Saul gives you a car. This will remove Panam as option for romance or ending all together if i am not mistaken. When you are doing the prep work for the Konpeki plasa heist, Mealstrom has Brick held hostage, when you safe him he will help you later on in the game. If you skip him you will have to fight yourself out of that situation.

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  10. Good video One Dragon. I am really curious if you played Witcher 3 btw and if not you really should. With that being said even though I really enjoyed Cyberpunk and think it's one of the better games out there despite the state it is in(says a lot about game industry) I still think it fell short when compared to Witcher 3. I feel comfortable comparing this game to Witcher 3 because obv they're made by same people but also DEVs and alike kept saying how this game is going to be like witcher 3 (in terms of choices, quest design etc.). I think you would enjoy this review by xLetalis https://www.youtube.com/watch?v=fseGk3Lyqzo
    as he also mentions in his video my problem is not the lack of or number of choices but the way how they affect the game world, main quest and even other side quests.

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  11. Big YouTube channels: December 11th – "Game was rushed!". ON D E C E M B E R 1 1 T H. Anyway, Cyberpunk has: Skill trees on par with big RPG, dialogue options on par with Mass Effect 2, loot system on par with any other RPGs, crafting on par with any other RPGs and everyone complains about these? Cyberpunk did not failed to be a ARPG, it failed to be an Immersive Sim. Laughable Police punishing system, no taxis, no metros, no apartments, no garages, etc. You can do whatever you want in a Medieval Fantasy setting, you plant a tree in the middle of a map and call it the World Bearer, everybody cheers. Now, you fail to express simple urban interactions, yeah… We live in this world, we know how it works, this not acceptable. Cyberpunk is brilliant but it is not attached to the ground, yet.

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  12. i appreciate your videos. you seem to take this game for what it is, whereas it feels like a lot of people choose instead to engage in a circle-jerk about how it didn't do X, Y, Z the way they envisioned it would in some half-remembered fever-dream.

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  13. good vid & as im playing thru it right now for the first time its absolutely true the most walkthroughs are not complete guides with full choices and different dialogues for different lifepaths or even just responses …i have to constantly look at multiple guides if i want to know something fully beforehand

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  14. Hey there! This video of yours picked up my interest for the spoiler heavy one.
    Since I found little impact of my own choices in the game on multiple playtroughs, maybe a more thorough view can give me more hope for this game.

    I wish Cyberpunk 2077 to be great, but cdpr makes it hard for me to truly enjoy it. And trust me I gaved 5 months and 6 playtrough so far to convince me there is more to it.

    Thanks for the Great video and a spark of hope.

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  15. The story is as botched and butchered as the rest of the game and what is left is a half assed attempt to grab you by the wrist and drag you through night city before you stop and realize the city Ed Edd and Eddy built out of cardboard had more realism and interactivity. The characters are all reskins of the Third Street Saints and one of em even kills themselves to escape being in Cyberpunk 2077.

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  16. I love this video. I would like to see the video of the 'worst desitions' path. I complete almost all the tasks before the no end point, but it was, for me, the best decision, because I enjoy the game because of the story, the characters and the dialogues. I'm not very interested in the fight aspect, so being over powered was a nice extra.

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  17. That's the problem with a lot of reviews I have seen both in the shill media and YouTube, play it once or half way through do a review and state almost nothing you do changes anything or more than one play through is not warranted as apparently there is nothing to do!!! This is factually incorrect and while there is no doubt its not the Witcher 3 level its so much more than most reviews say, not just the story but many other aspects. My wife and I have played the game through simultaneously and we have been surprised how different each of our games have been. The problem is that so much difference is subtle or many quests can be missed if one does not explore and reviewers clearly have not bothered to explore and play the game fully. For all the lies, bugs, hype and over expectation this is a fantastic game in its current state played at max settings on a high end PC using certain mods to fix and improve things CDPR did not bother with. One can only hope they fix the remaining problems and add in a lot of content, if this happens it could become in time a highly respected game across the board.

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