The Benefits of Being EVIL in Cyberpunk 2077



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

In this video, we delve into the unexpected advantages of making morally ambiguous choices in Cyberpunk 2077. By exploring three pivotal decisions—partnering with Fiona Vargas in the Talent Academy gig, determining Songbird’s fate in the Phantom Liberty DLC, and handling the Peralez brainwashing conspiracy—we reveal how choosing the darker path can lead to unique rewards, enhanced street cred, and exclusive in-game content.

TIMESTAMP
00:00 Intro
01:00 Chapter 1: The Academy
08:56 Chapter 2: Songbird
11:55 Chapter 3: The Peralez Family

#gaming #cyberpunk2077 #cyberpunk

source

24 thoughts on “The Benefits of Being EVIL in Cyberpunk 2077”

  1. I will always help SongBird despite her lying about curing me I read cyberdecks and know Netrunners are always abused or under appreciated. Plus she highered me shes the boss. I better get my 5 star rating

    Reply
  2. The beauty of this game is definitely the different types of gray morality line. Even the evil ending The Devil would be interpreted that you will get a benefit of surviving as an engram in Mikoshi (despite the fact that you will end up as a lab rat for Anders Hellman).

    Reply
  3. Small correction, she didn't quite lie that she was Hansen's prisoner. She worked with him, and then as she said he changed the terms of their deal midway through the proceedings and she didn't exactly have a choice to work with anyone else, in her own words she needed someone with the capability to pry her from Myers and that quite literally limited her option to one because I doubt she made inroads with the NeoSovs, Chinese or other superpower. Her desperation reminds me of the gig with the guy who has ALS. She has no idea if the people she's working for will hold to their word but she has to try because the alternative to her seems so much worse. I don't blame her for lying to V, even if I was V I wouldn't feel right turning her over to the FIA, these people initiated a massacre to capture one person whom they ensnared as a teenager (which they seem to have a habit of, it's implied Reed has a habit of recruiting them young n' vulnerable), if someone is drowning they'd drown someone else to save themselves and oh boy is Song SoMi drowning and unlike V she doesn't have any more CHOOH2 in the tank to keep chugging for a safe haven.

    Reply
  4. To reach the achievement I betrayed and turned Songbird over to the F.I.A. alive, hate that choice, but when I prefer to do these two, by doing either send her to the moon then do the Sun secret ending might be cannon, or I do as Song Ask V and kill her, and then do the Star ending might be cannon, both endings are done as Corpo V, no way in hell will Corpo V side with Arasaka regardless, and it feels good to stick it to Meyers telling her to screw off

    Reply
  5. Helping Songbird doesn't make a lick of sense – during the DLC, you are on the timer from being completely overwritten by "Silverhand".

    If the game's mechanics were consistent with the established narrative, you'd get an ending where, after helping So Mi, you'd get overwritten by "Silverhand" and "die" .

    Also, So Mi, irregardless of her position (that her actions landed her into in the first place, though Rosalind is a monter herself), is a really crappy person since she is eager to screw over anyone and doesn't care how many people gets screwed if she gets a shot to live, not to mention that she lies to V knowing they'd (realistically) be dead, wasting away their last moments after giving them false hope.

    None of the characters in that DLC are good people and, if devs had the bollocks to stick with the consistent narrative tone they established, the only "good" ending (for V) would be getting that cure.

    The world itself is already ducked since God knows how many of the netrunners like So Mi are out there working for all these corpos and people like Myers (who is not going to stop).

    If Helping So Mi get to the Blue Eyed Man feels like a good ending, then they failed to follow through and convey all the bad implications, INCLUDING for V.

    Reply
  6. I wanted Songbird dead from that first interaction with her outside of Dogtown. Someone who constantly asks you to trust them while simultaneously hacking/monitoring your sensory input, giving you seizures, and shelving a construct in your mind without either of your permissions so they can get a 'word in', can go fuck themselves. I'd argue rescuing/helping her in anyway shape or form is almost destructive to the point of being evil.

    My first playthrough I put her down on general principle, somethin like that shouldn't be walkin around, especially with its increasingly degraded control over 'itself'. On most of my other playthroughs I hand her over to Myers, if Songbird is gonna be that level of selfish then a bullet is too much of a mercy for her in my opinion. Plus Myers is one of the more straight forward people you interact with and is a complete G during the entire rescue op. She honors her word, even stays her hand from killin those 2 dudes who show up at her hidey hole.

    Sure she's involved in fucked up statecraft, but I'd expect nothin less from any leader in this setting. Meanwhile Songbird would steal a bus full of kids if she had to get away and then accidentally 'blackwall out', killin them all before continuing about her day. Instead of ever falling on her sword, knowing she's losing control and actively hurting everyone around her.

    Reply
  7. Regarding the Peralezes, while not telling Jeff leaves a bad taste in my mouth, it also has its perks.

    The thing is – telling him or not has consequences shown in the PL "2079" ending.

    Jefferson belongs to the Devolutionist party, the pro-NUSA party that Myers belongs to (the one that effectively runs NUSA and opposes Federalist Free States), which is why there are people in the 6th Street that support him.

    Brainwashed Peralez ends up towing the party line and his policies are more anti-corpo – he ends up rellocating resources to the NCPD and seems to take policies which would restrict smuggling.

    However, when he is aware of his brainwashing, he insistutes the set of policies in line with the Federalist Rhyne, further reducing NCPD and empowering corps.

    In short, telling Jeff sets him on the path where he is managing to fight the brainwashing, but the price is that he continues the old policies of NC paying high price to corpos to remain independent from NUSA (and it also betrays people who voted him as DP candidate, hoping for him to bring changes from Federalist policies).

    Reply
  8. Delivering Songbird into the hands of the Night Corp is immensely more evil and more dangerous than just giving her back to Myers, considering what these guys are doing and what they need her for. There is no perfect solution, but the most kind outcome of Phantom Liberty, both for the humanity and for So Mi personally, is fulfilling her request before Reed arrives at the scene

    Reply
  9. You have it mixed up for the dream on quest. He doesn't lose his mind if you don't tell him. He goes on blissfully ignorant of being controlled, and everyone is happy. If you do tell him, that's when he looses his mind and becomes a paranoid nut job. Meaning, if you're honest with him (good choice), then it creates a bad situation for everyone involved.

    Reply
  10. My first phantom liberty play through. I was with Songbird until we got to the airport and it was revealed that she wanted to screw me over and I said OK. Looks like you’re gonna be a weapon because I had a personal stink. I went through all this trouble on Hope and trust and I was betrayed, so I gave her to Reed that’s what they did on my first play through

    Reply
  11. On my first playthrough I told Jefferson about the brainwashing, but in my subsequent playthroughs I didn’t. I just couldn’t bring myself to send Jefferson back on that downward spiral again as I liked the guy.

    Reply
  12. On my first playthrough, I sided with Reed. Not only did it become apparent to me that Song was a liar sho betrayed everyone so far, not only was she reckless with a history of barely surviving her own poor planning, she was a cyber-bomb primed to blow. Spending the rest of her life in a NUSA black site is a fate I wouldn't wish on anyone, but it is better than taking everyone with her when she finally blows. Besides, I granted her mercy in the bunker rather than let her be dragged back to Myers. As far as I am concerned, I DID make the "good" choice.

    Reply
  13. I would say that there are no "good" or "bad" choices in Cyberpunk 2077 because lore wise V knows that one of three things can happen in Night City either you live to old age and die a nobody, fight against the city's systems and die or do something to go out with a bang but either way you still die which brings up the choice from the beginning of the game "Quiet Life or Blaze of Glory"

    Reply

Leave a Comment