The Abandoned Cyberpunk 2020 Map For Cyberpunk 2077



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Evening kings and queens, my goodness it’s nearly past my bed time! I thought I’d bless your eyes with a new chunky video, one which has been in the drafts for about 3 months… So it’s here, another deep dive into old Cyberpunk 2077 maps and how they differ from what we have today.

0:00 – Intro
0:47 – Airports
4:29 – Skyline Drive & Old NCART
7:02 – Cyberpunk 2020

Join the Kingdom! – https://discord.gg/7sGCerY

source

19 thoughts on “The Abandoned Cyberpunk 2020 Map For Cyberpunk 2077”

  1. Project Orion need and MUST be only on PC. No consoles, they CANNOT and they would never be powerful as a PC. Our PC can upgrade, the game needs to Upgrade.. the consoles?.. Wait for a new edition and hope?

    Also for this reason i think nothing is still in the game… cause of freaking idiotic PS4 and the other bs of the XONE.

    Reply
  2. 100,000 people in 7 squaremiles is not that much to be honest. The district I live in has 2,66 squarekilometers (which is just 1.65 squaremiles) with just under 39,000 inhabitants. The highest buildings here have 24 stories, most are more in the range of 14 to 16 and none are interconnected like an arcology would be. So the allegedly densely populated arcology of Pacifica would offer more living space per inhabitant than the district I live in which was built in the 1960s and contains a number of parks and a small forest too btw.

    Reply
  3. Why wouldnt there be two airports? As a relic of a bigone era. Now used for crime, corpo cri-… valid business and government cri-… matters. The Watson is smaller, so maybe a private owned, used by flight fans, smugglers and those who value privacy, using ancient gasoline burning planes and second hand AV, while the biggie used for AV shippings and backup space flight platform. After all NC as we see in game would not be able to sustain it self with the out/in bound logistic presented in game

    Reply
  4. I know there is vehicle races of a sort in the game.. but that big circular gives me Nürburgring vibes and makes me wonder if that would be nice to have a complete circular race on longer courses made out of laps of the ring road.

    Reply
  5. That "Arcology" stuff probably got changed pretty early on in development. That section of Pacifica was never intended to be "normal". Even before the expansion, when it was just a walled off piece of unfinished assets, we could find shards mentioning "that general's men" beyond the wall, hinting that CDPR planned for a while on doing some sort of narrative specific to that environment.

    My theory is that the Combat zone (now Dogtown) was going to be the combat multiplayer area of the game before that functionality got completely canned. Whatever thin narrative they had for that got expanded into Hansen, barghest, Dogtown, and all that.

    Reply
  6. Airplanes have been supplemented in Cyberpunk by suborbital aircraft that take off from an airport, reach near space (60mi) altitude, then descend to their destination. It's why Air Force One is called Space Force One. The reason for two airports could have been one for cargo and the other for passenger/corporate flights. The Cosmodrome would have been used by Orbital Air to launch flights to the space stations and the Moon. It might have been that Biotechnica Flats were added in when it was decided to combine the Cosmodrome and airports into NCX. The Pacifica Arkology would have been incredibly wild and could be an entire district on its own.

    Reply

Leave a Comment