Shocking Return To The Crash Site In Cyberpunk 2077 2.0



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In this Cyberpunk 2077 2.0 guide, I show you how you can return to the crash site of the NUSA ship in the Phantom Liberty DLC. We explore the site and find some very interesting things.

Netrunner Build: https://youtu.be/QyA0lh5AXds

Cyberpunk 2077 is an open-world, action-adventure RPG set in the dark future of Night City — a dangerous megalopolis obsessed with power, glamor, and ceaseless body modification. ~Steam Store

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By The Talented @xXasdfMAN12Xx AKA: Sean Wolf

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12 thoughts on “Shocking Return To The Crash Site In Cyberpunk 2077 2.0”

  1. CDPR uses a few loading screens for map change scripts. For example the main story heist, untill you finish the heist you are limited to Watson by invis walls and a script that teleports you back when trying to cross any of the bridges or roads. But after the heist when Misty brings you home and you have your fight with Silverhand, you finally fall asleep – that's the load screen that also activates the script to remove the limitations to Watson.
    Same with PL, when you get Myers to the apartment and you both go to sleep near the window, that's when the script for the Space Force 1 activates, essentially removing it from the map and setting the invis walls.

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  2. There's a door with code panel outside of stadium, to the right, below 3 huge wall fans, that i can't find anything about it! am i blind for not finding anything about it? Someone help

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