Cyberpunk 2077 | 1440p DLSS 3.1.1 vs DLSS 3.5.0 – Significant Image Quality Improvements | RTX 4080



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Cyberpunk 2077 NVIDIA DLSS 3.1.1 vs NVIDIA DLSS 3.5.0 vs NVIDIA DLSS 3.5.0 Frame Generation image quality comparison at 1440p DLSS Quality mode with Path Tracing and Ultra settings on i7 10700F + RTX 4080

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WATCH NEXT:
○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games – https://youtu.be/Ohcrw8brCp4
○ Cyberpunk 2077 4K, 1440p, 1080p DLSS 3 Frame Generation – https://youtu.be/69O-y4vNSws
○ Cyberpunk 2077 1440p FSR 2.1 vs FSR 2.2 vs DLSS 3.1 Comparison – https://youtu.be/xzkRUfaK3kk

Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 4080 EAGLE OC 16GB
RAM: 16GB (2×8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601

#cyberpunk2077 #dlss3 #rtx4080

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40 thoughts on “Cyberpunk 2077 | 1440p DLSS 3.1.1 vs DLSS 3.5.0 – Significant Image Quality Improvements | RTX 4080”

  1. Please give this video a thumbs up if you liked it and feel free to comment below or ask me anything. It will help me to get recognized by youtube's algorithm. Thanks! 🙂

    WATCH NEXT:

    ○ DLSS 3 Frame Generation On vs Off Comparison in 9 Games – https://youtu.be/Ohcrw8brCp4

    ○ Cyberpunk 2077 4K, 1440p, 1080p DLSS 3 Frame Generation – https://youtu.be/69O-y4vNSws

    ○ Cyberpunk 2077 1440p FSR 2.1 vs FSR 2.2 vs DLSS 3.1 Comparison – https://youtu.be/xzkRUfaK3kk

    Reply
  2. I dont understand, I got the files and applied them, however I'm seeing no improvement at all. For example looking at a mesh fence as shown in the first test of the vid there are significant artifacts flashing on the mesh fence. Im testing on a similiar fence just outside of V's main/first apartment inside the megabuilding and those horrible artifacts are still there clear as day.

    Reply
  3. Can’t wait to see RR in action in a few weeks across the full RT titles. From trailers and explanations this will literally remove all problems with RT/PT real-time rendering. This broadly includes fixing: Destruction and loss of entire effects and reflection/shadow detail, light and shadow delay/ghosting resulting in inaccurate lighting, fading effects, lack of responsiveness, and denoising artifacts like boiling, fireflies, flickering, that were exasperated by upscaling techniques.
    This brings us closer than ever to offline render quality with no loss in performance. Let’s not forget that in CP2077, Opacity Micromap is not yet enabled, and it’s introduction will give at minimum a +50% performance bump and up to double or more in certain environments. I hope that the completion of the Overdrive update brings with it the introduction of some of the optimizations used to the original RT modes, as they could see a performance jump of +50-100%+ from RTXDI alone based on its implementations in standard Ray-Traced scenes where it behaves differently than in a Path-Traced scene.

    Reply
  4. How does it look on dlss ultra performance?? .. because that's to me where dlss only really falls apart. Dlss performsnce looks great in 4k currently so hope this improves ultra performance.. cus that is a gsme changer.

    Edit – just it still doesnt hold its alot of artifacting but performance is incredible..holds the image so well. Dlss is incredible.

    Reply
  5. is the first scene fake? because i see alot of people (me included) have applied dlss 3.5 and frame gen 3.5 but looks nothing like what your showing us with the artifacts on the fence? are you using a certain preset on the DLSS? if you could help us out here sir.

    Reply
  6. Can you tell us how the fuck i don't get same clear fence clarity? Also you using path tracing aswell but theres no Artifacts

    Res 2560×1440 Path tracing ON

    and you have Zero ghosting while driving may ask why? Any secret you have about this?

    Reply
  7. 3.5 оказывается ерунда. На 1гб. оперативки больше ест и где-то 600мб видеокарты. Для ноутбуков что-то не очень хорошая вещь будет. Даже при 8гб. у видеокарты это будет очень заметно.

    Reply

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