RTX 3060 Ti – Cyberpunk 2077 Ray Tracing Overdrive Update 1.62



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Cyberpunk 2077 Ray Tracing Overdrive Performance Test

00:00 1440p Ultra (RT Overdrive ON) DLSS Performance
03:00 1080p Ultra (RT Overdrive ON) DLSS Quality
06:00 1080p Ultra (RT Overdrive ON) DLSS Balanced
09:00 1080p Ultra (RT Overdrive ON) DLSS Performance

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PC Specifications,
► CPU : Intel Core I5-13600K @ 5.10Ghz Stock Speed
► CPU Cooler : Cooler Master Liquid ML240L V2 RGB
► GPU : ASUS TUF GeForce RTX 3060 Ti 8GB GDDR6 V2 OC
► GPU OC : Core Clock +140, Memory Clock +435
► PSU : Deepcool PM750D 750 Watt 80+ Gold
► RAM : HyperX Fury Beast 32GB(4x8GB) DDR4 3200Mhz
► Motherboard : MSI PRO Z690-A Gaming DDR4
► OS : Windows 10 Pro (x64) Build 22H2
► SSD : Crucial P3 Plus 1TB NVMe M.2 5000MBps
► HDD : Seagate Barracuda Internal 4TB 5400RPM
► Monitor 1 : Acer Nitro 27’Inches IPS 2560 x 1440 @ 144hz
► Monitor 2 : Samsung 27’Inches IPS 1920 x 1080 @ 75hz
► Cabinet : Deepcool CK560 Mid-Tower Gaming Black
► Keyboard : Redgear MK881 Invador Pro
► Mouse : Logitech G102 Gaming RGB 8K DPI
► Recorder : Corsair Elgato Game Capture HD60S+

#cyberpunk2077 #raytracing #rtx3060ti

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20 thoughts on “RTX 3060 Ti – Cyberpunk 2077 Ray Tracing Overdrive Update 1.62”

  1. According to Nvidia, RT overdrive was made for computational reduction on ray tracing. But developer of this game made gamers think RT overdrive is more demanding than normal RT.

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