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RTX 3060 Cyberpunk 2077 Ray Tracing vs Path Tracing graphics and performance benchmark at 1080p DLSS 3.1.13 Quality with Ray Tracing Psycho and Ultra settings on i7 10700F + RTX 3060
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WATCH NEXT:
○ Cyberpunk 2077 RT Overdrive Ray Tracing vs Path Tracing On vs Off Comparison – https://youtu.be/7NQqWlYZ2RA
○ Cyberpunk 2077 DLAA 1440p TAA vs DLAA vs DLSS 3.1 – https://youtu.be/aC0Z8BzHbYw
○ Cyberpunk 2077 Ray Tracing On vs Off – Graphics/Performance Comparison – https://youtu.be/gQ7YgcBqPBw
Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 3060 EAGLE OC 12GB
RAM: 16GB (2×8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601
#cyberpunk2077 #pathtracing #rtx3060
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WATCH NEXT:
○ Cyberpunk 2077 RT Overdrive Ray Tracing vs Path Tracing On vs Off Comparison – https://youtu.be/7NQqWlYZ2RA
○ Cyberpunk 2077 DLAA 1440p TAA vs DLAA vs DLSS 3.1 – https://youtu.be/aC0Z8BzHbYw
○ Cyberpunk 2077 Ray Tracing On vs Off – Graphics/Performance Comparison – https://youtu.be/gQ7YgcBqPBw
RTX 3060 is back! Thanks!
It's extremely difficult in a lot of the comparison shots to see enough (if sometimes any at all) difference between ray tracing and path tracing to justify a 30 fps difference. Hope they can optimise this stuff better.
Gotta say this path tracing is underwhelming in some scenarios and even makes it look worse than the other 2. Then you also have a big hit to the FPS which makes it hard to play with.
Back in the day i had rx 570 and imagined one day playing this game on the highest setting and raytracing
And i got the 3060 and with an overclock and dlss i can easily and yes i know it's UPSCALING but its way better than the trash taa implantation in the game
And now im working hard to get the 4090 just to play it with path tracing