Re-Issue | Keeping Iconic Weapons from Game Endings in Cyberpunk 2077



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A corrected version of the deleted previous short. I normally follow a script when making these, but that last one I adlibbed in about being able to craft iconics after losing them. This is not the case, that was just a mod I use and have had for so long I forgot it wasn’t a thing in the base game. So, here’s the actual correct information from that short, with the incorrect part cut out, and even me saying in the short via text that it was my bad.

Sorry again, but it looks like iconics when lost are indeed lost.

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5 thoughts on “Re-Issue | Keeping Iconic Weapons from Game Endings in Cyberpunk 2077”

  1. i've done the johny, rogue storming the arasaka tower but the game doesnt reward me the prejudice assault rifle and the cartakers spade after i loot it, decide to use console command to spawn it to my inventory sadly.

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  2. I didn't get the crafting Spec for Amnesty revolver, even though i have it from Endgame, and i cant seem to upgrade it to legendary because it says insufficient components, but i have more than enough..Help? Same goes for Skippy.

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