Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv
The technology preview of Cyberpunk 2077’s new Ray Tracing: Overdrive Mode is AVAILABLE NOW, bringing full ray tracing to Night City and running in RED Engine.
The most REALISTIC GRAPHICS we’ve ever seen so far in a game! It makes you think how will Cyberpunk’s sequel look like when it releases in Unreal Engine 5 in the future.
We captured this gameplay using a 4K monitor and RTX 4090 in the RT Overdrive mode in 4K DLSS Quality Mode.
00:00 Downtown during night
08:28 Downtown car driving during night
12:23 Sandstorm motorcycle driving
15:22 Sandstorm
19:23 Outskirts
24:21 Countryside
#cyberpunk2077 #raytracing
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In the rain people act like normal. Where are the umbrella's
Very realistic and very amazing
definitely a city filled with life
but it is also filled with danger
so keep an eye out for it.😎🗡
I don’t get it. Is this now Path Tracing or still Ray Tracing?
The most REALISTIC GRAPHICS we've ever seen so far in a game! It makes you think how will Cyberpunk's sequel look like when it releases in Unreal Engine 5 in the future. We captured this gameplay using a 4K monitor and RTX 4090 in the RT Overdrive mode in 4K DLSS Quality Mode.
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on driving the pnj and vehicle density is low, take off the hdd option panel for uper =) nice grafic i lov this game too!
I think cd prject red need to work on coding skills.
This is similar like the game "Deus-Ex"
Go to 24:00 and tell me what year this game came out and what year this update came out….
Good!
Can't wait to play this … I started the game over again with my 4090 before the overdrive mode
So is this game better now? I played when it came out and actually really enjoyed it, got very immersed, was just so disappointing with the amount that was cut from the game, have they even added simple things like sitting in chairs or animations for eating and drinking
I have a Asus ROG Strix 4080 OC (16GB Vram), in 4k to get min/max 60fps i use DLSS Performance + FG. Quality DLSS is too much for 4080. And no DLSS = 15FPS haha
I’m playing on a 4090 and I am just blown away by the difference. It gives everything a depth that just wasn’t there before. It helps take a way a big chunk of that uncanny feeling that even the Psycho RT couldn’t do. And it’s such a subtle difference in some places, but somehow it feels huge.
You can tell how CDPR and gamers have lost the point where they think footage like this is impressive because of RT, but there's no pedestrians and cars in a densely populated city.
When CP2077 was first revealed, CDPR faked it and put a lot of NPC's/cars AND good graphics. A year after release they added the good graphics, but the NPC's/cars that would make the city feel populated still aren't there. They can't get it right. It's easier to code in more RT and expect gamers to own 4090's, than it is to accomplish what GTA 5 accomplished during the PS3 days, apparently.
Cyberpunk uses a shitty engine the game looks like a 360 game with steroids
No matter how good the game graphics are, if the details of the game are lost, there will be no interest in playing for life
The graphics are great but does anyone else feel like the physics engine leaves a lot to be desired?
Very realistic and very amazing
definitely city but filled with robots who don't know when to run this is called modern gaming..
Path Tracing> Ray Tracing
Why does it look so oddly awkward?
Somehow feels strange. In the first seconds the car passing by doesn't seem to have reflection on a glossy surface…