"JOHN WICK" Pistol & Revolver Build Patch 2.0+ | Cyberpunk 2077 Best Builds



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Hey guys! With everyone getting their favourite builds out for Update 2.0 of Cyberpunk 2077, I decided to throw my own hat in the ring and share with you guys my own Hitman/John Wick Gun Assassin build. This Build mainly focuses on Pistols and Revolvers, with it being used to essentially get a bunch of kills out in Stealth before being detected and just taking everyone out using Sandevistan. At full build, there are lots of things in place to save you if things get dicey as well so it is a really versatile build that is both cool and functional for basically every situation the game throws at you. Really hope you guys like it! Down below I have put the all the lists, links and just general information I mentioned in the video in a format that might be more accessible to you. Anyway, enjoy!

Playlist to Full Playthrough of Phantom Liberty:
https://www.youtube.com/playlist?list=PLjv_Oky9UzbKB_UhUMosZxMuj9RcyxU4S
Playlist to Full Playthrough of Base Game:
https://www.youtube.com/playlist?list=PLjv_Oky9UzbLNI9838CNVO52DhPbeT7H3

Timestamps:
00:00 Intro
00:07 Abilities&Perks – Cool Tree
00:41 Reflexes Tree
00:54 Technical Ability Tree
01:14 Other Trees
01:44 Cyberware – Core Cyberware
03:55 Guns You Want

Skill Planner Links:
Normal Playthrough: https://www.cyberpunk.net/en/build-planner?a=fk6kk&b=11111&r=111111000021111000000000003110000001&i=&t=000000000211111000000310110000001&c=111111112111110000031111131110000011&e=310000031
Completionist Playthrough: https://www.cyberpunk.net/en/build-planner?a=fk6kk&b=1111100000000000000003111&r=111111000021111000000000003110000001&i=&t=110020110211111000000310110000001&c=111111112111110000031111131110000011&e=310000031

Full Cyberware Setup( *IMPORTANT* ):
Frontal Cortex:
Mechatronic Core – Any Ripperdoc
*Axolotl* – “Last Call” Quest/Dogtown Ripperdoc
Kerenzikov Boost Systems – Any Ripperdoc

Arms – Good for Body Checks
*Gorilla Arms* – Any Ripperdoc after level 10

Skeleton – Durability implants here. Specifics don’t matter
Titanium Bones – Any Ripperdoc
Bionic Joints – Any Ripperdoc
Scar Coalescer – Any Ripperdoc

Nervous System:
Neofiber – Any Ripperdoc after level 10
Kerenzikov – Any Ripperdoc after level 10
*Tyrosine Injector* – Any Ripperdoc

Integumentary System – Durability implants here. Specifics don’t matter
Proxishield – Any Ripperdoc
Subdermal Armor – Any Ripperdoc
Rangeguard – Any Ripperdoc

Legs:
*Fortified Ankles* – Any Ripperdoc after level 10

Circulatory System – Healing implants here. Specifics don’t matter.
Threatevac – Any Ripperdoc
Blood Pump – Any Ripperdoc
*Heal-On-Kill* – Any Ripperdoc

Hands – Not too important
Tattoo: Tyger Claws Dermal Imprint – “The Gig” Quest

Face – VITAL
*Kiroshi “Kockatrice” Optics* (C instead of K in “Kockatrice”)

Operating System – VITAL
*Militech “Apogee” Sandevistan* – Any Ripperdoc from level 40 – 118000$

Discussed Gun List:
Generic Overture – Available in Gun Shops/Enemies
Crash – Do River Ward’s Quest – *Following the River* (Just do the questline)
Amnesty – *We Gotta Live Together* – Ending Quest (Do Cassidy’s bottle challenge)
Ol’ Reliable – *Shot by Both Sides* – Quest in Dog Town (Won’t spoil since its DLC.)
Death and Taxes – *Ex-Factor* – Judy Quest (in Maiko’s office. if you missed it, you can find it in Judy’s Apartment after she sends a message to Judy’s PC)
Comrade’s Hammer – Suspected Organized Crime Activity in Arroyo – Dropped by Darius Miles
Doom Doom – Keep Dum Dum alive in *The Pickup* – Then you get it in *Second Conflict* Quest

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20 thoughts on “"JOHN WICK" Pistol & Revolver Build Patch 2.0+ | Cyberpunk 2077 Best Builds”

  1. Stopped watching at "Death & Taxes is best pistol in the game". Nope. It's second best and Rogue's Pride is MILES ahead – 1st bullet is always critical, 100% crit damage, increased headshot dmg. No competition.

    Reply
  2. You don’t need Sandevistan with a pistol build. It’s a waste and makes your build one-dimensional.

    You can slow time with dodges while aiming every 6 seconds with karaznikov and combined with the ninjutsu tree and camo you’re just undetectable.

    That allows you to run the tetratronic cyberdeck (your gun damage goes up by 15% on pinged enemies) and level INT for a more versatile playstyle (awesome synergy with stealth).

    That way you don’t dump points in BODY where more than 4 is useless on a cyberware-heavy TECH build — you really can’t die.

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  3. A takedown is not the same as neutralizing, aka killing an enemy. A takedown is when you sneak up behind someone and activate an instant kill by hitting F or whatever key it is. So unless you are doing that anything that says you get a bonus after a takedown is useless.

    Reply
  4. You should check out the Riskit pistol you get from one of the Phantom Liberty side quests. It shoots 3 bullets at once and does more damage than Death and Taxes. At least mine does.

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  5. Is Crash or Archangel better? From what I see the crit chance on crash doesnt matter since youre guaranteed crits with headshots and with Archangel you can get high bursts of shock damage

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  6. 1. Pride
    2.Seraph
    3. ol reliable/archangel/death taxes

    Pride is miles ahead. I have tested out most guns and this is the conclusion for best pistol/revolver for handgun build

    Reply
  7. So, with the tyrosine injector, suppose I'd have to test it next time I play and see if it gives a buff icon, but what counts as a takedown? If it means a grapple, I can't see it being more situational than useful. Like, we're good at stealth, but I'm not doing much stealth takedowns.

    Reply

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