How I Would Change Cyberpunk 2077



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14 thoughts on “How I Would Change Cyberpunk 2077”

  1. You should do more vids like this i wouldn’t mind having an hour long in depth version to listen to while I’m doing shid

    Also your take on an alter ego system is based I want the ability to feel like I’m living a double life I’m the game. it’s kind of weird completing a stealth mission only for civvies to come up to you and say “woah aren’t you that guy from the X job/heist? Wow you totally are aren’t you 😀 “ that just defeats the purpose of doing it without it having it trace back to you.

    Also if I had to change/add one thing to cyberpunk it would to have its current hacking system get mixed in with a watch dogs kind of thing. In watchdogs I felt like I was one in a million badass being able to pull strings and make shit happen without even stepping foot onto the crime scene. I was really disappointed when it turns out I couldn’t have some kind of cyberdeck upgrade that lets me scan random people like the profiler did or be able to send in drones or RC cars to mark an enemy’s location and plan how I’d take out a hideout

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  2. That alter ego system you described sounds very cool. I wonder if any games their that have a system like that. The closest one for me would be fallout New Vegas where you equip certain faction armor and the other factions think your affiliated with them.

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  3. Most overhyped game in video game history. People were seriously treating this game as if it was the next coming of Christ, like the next Skyrim or THE game of the decade. So…much…DISAPPOINTMENT!

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  4. 100%. I want actual role play, not just half baked gameplay choices. In the old TTRPG you could actually be afflicted with cyber psychosis, a genuine consequence. The game literally montages our characters rise to prominence. How about you let us build a rep and not hand us one? This isn't the witcher. And if it means more player choice, silent protagonist please.

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  5. If there is a sequel, they need to have Mike as the lead story director. The man knows what true player freedom and choice is because the man ran his own cyberpunk campaign and he would make the story more enjoyable since it has one thing that gives it replayability: the player has choices that are meaningful and have consequences for their actions. Imagine the backstory segment following one of your grandparents in the 2020 timeline and the choices made affect the standing of what group remembers you as a enemy or ally which affects your main character in the modern future timeline of 2077. It would be nice to have more backgrounds with each one having a pro and con: we know beat cops are stated to be bribed in many ways with some still going by the book but it also poses the risk of being found out as a cop more easily if you go undercover while a Street Kid has a easier time of infiltrating a gang group but has a higher risk of being targeted by other gangs. Even being part of the media is a background and they make money for basically jumping into the fire of the action for footage

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