Every setting benchmarked | In-depth Optimization Guide | Cyberpunk 2077



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

I’ve already covered optimizing Cyberpunk 2077, but in this video, I’ve gone through each and every graphics setting on not only a 1080 Ti, but also a 1050 and documented changes that come from changing them. This is by far the most complete and descriptive video explaining what you should and shouldn’t change inside of Cyberpunk 2077.

Link to Google Sheet with every result: https://s.tcno.co/Cyberpunk-Benchmarked

USING AMD? Free FPS: https://youtu.be/F_2-yLm-4Sk

Best/Complete FPS Optimization Guide: https://youtu.be/n4RZ4jH1Nw0
Stream? Optimization addon guide + DMCA HERE: https://youtu.be/WCUf9MwqsMs
Display FPS Counter/Graph in-game: https://youtu.be/n4RZ4jH1Nw0
Fix Startup Crash: https://youtu.be/uhvh2QG8rE8

—- Related Videos —-
Windows 10 Optimization: https://youtu.be/PYKFQu3Vr4A
Windows 10 Nvidia Optimization: https://youtu.be/uCTOYSIhjrI
Windows 11 Optimization: https://youtu.be/4o-SZSxygzY
Windows 11 Nvidia Optimization: https://youtu.be/R2hDzrDzkz4

Timestamps:
0:00 – Explanation
1:12 – FOV
1:29 – Texture Quality
1:58 – Improved Facial Lighting Geometry
2:11 – Contact Shadows
2:19 – Local Shadow Mesh Quality
2:38 – Local Shadow Quality
2:52 – Distant Shadows Resolution
3:11 – Cascaded Shadows Range
3:24 – Cascaded Shadows Resolution
3:31 – Volumetric Fog Resolution
3:51 – Volumetric Cloud Quality
4:04 – Max Dynamic Decals
4:20 – Anisotropy
4:27 – Screen Space Reflections Quality
5:00 – Subsurface Scattering Quality
5:21 – Ambient Occlusion
5:46 – Color Precision
5:59 – Mirror Quality ——
7:01 – Level of detail
7:03 – Crowd Density
7:27 – HUD Visibility
7:35 – GTX 1050 and lower recap & thoughts

[Playlist] Other game optimization guides: https://s.tcno.co/Optimization

#Cyberpunk2077 #Optimization #Benchmark
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Everything in this video is my personal opinion and experience, and should not be considered professional advice. Always do your own research and make sure what you’re doing is safe.

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33 thoughts on “Every setting benchmarked | In-depth Optimization Guide | Cyberpunk 2077”

  1. Exceptionally helpful and well-produced video. It's crazy how most other Youtubers fail to realize this is what most people want. And you even thought to make it accessible for those who suffer from epilepsy. Kudos.

    Reply
  2. Ima be honest I was blown away when it ran extremely well on my laptop w a rtx2080 super max q on high w ray tracing honestly only time it ever gets a tiny bit choppy is when I go into a super populated area

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  3. hey brother! respect for the effort put in this video, can you also make a comparison side by side where you show the graphical differences of these settings ? im curious for example what SCREEN SPACE REFLECTIONS looks like on low and high

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  4. great video, could you try the 1050 with the AVX fix and undervolted by msi afterburner to maintain fps after a long session? or just wit AVX fix? im on a 1650 and running at 40-45 fps in medium with high textures, feels really smooth, if it works for you you could put it out there, but it just sucks having to do tweaks to run the game properly, before i was playing at 20 fps, when im able to run the witcher 3 on ultra at 50-60 fps

    Reply
  5. Crowd density actually has a big impact on my frames. I noticed it needs a bit of time to settle in to the setting, during that time frames are pretty unstable and slightly lower On a 1070 and 6600k this had the biggest impact on frame rate out of all the options. On Low settings with high density, I was getting around 40 fps, medium got me 50, on low density I got 60 fps. Lowering it to medium finally got me a playable fps

    Reply
  6. very important video for us tinkerers lol. glad to see someone took the time, I know that this video took a good bit of time and trial and error so I thanks you. thumbs up, commented and watched. doing what I can to try and help you w the algorithm as a thank you for your hard work!

    Reply
  7. I have not been using the directx identifier option on my overlay and I see you are. I noticed it says dx12 and im starting to wonder if dx12 is some of the reason the game is soo demanding overall beyond just the fact that it has a lot of built in tech and "forced" gfx options at all presets. I know we are well passed dx11 but ive noticed a trend w dx12 games often having issues across the board at launch that result in overall low fps compared to the other api dx11. Most times these get worked out down the road with patches but as someone on a 10 series card ive noticed that we didnt have this issue at the end of the dx 11 life cycle.

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  8. Thank you for providing data with everyday graphics cards that most of us are running. There’s nothing like opening an optimization guide where the intro is, “I’m running a 3070”

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  9. This is mind blowing! who would have though that you would have included my ancient gtx 1050 in your video? lol
    I was really waiting for RTX 3000 series to upgrade but since they dissapeeared I'm going back to my original plan which was RX570/RX580 for 120/150 euro 😀
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    or maybe wait for RTX 3050 Ti? xD

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  10. It seems like the settings can be optimized for one scenario only to fall short in another. For instance, I can have a smooth 60fps in combat but struggle getting 45 just walking through the city

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  11. Dude your video is good but let us see what each setting does to measure if it is even worth the hit for each one of the settings, some settings just don't even look good or too much different compared to lower settings and thus not worth to put that high.

    Reply

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