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We are looking at Cyberpunk 2077’s graphics on Xbox Series S and we are comparing the new update with the old one. It looks like textures a little bit better, bot overall, they both look the same. Let’s see how FSR 2.1 performs.
Cyberpunk 2077 works in dynamic 1440p 30 fps on Xbox Series S
Cyberpunk 2077 works in 1080p 60 fps on Xbox Series S
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00:00 Resolution
00:25 Models
01:35 Models
03:00 Textures & Reflections
03:20 Draw Distance
05:35 FSR 2.1 60 FPS TEST
06:30 Character Models
07:55 Car Models
09:00 Car Models
10:15 FSR 2.1 30 FPS TEST
12:19 Outro
Music Credits;
https://youtu.be/T_mEZY0zcUw
source
Wow
By the way, if you look close enough; Anti-Aliasing is much better with the FSR.
Just recently found your channel, and man, quality content. Congrats!
11:08 fps drops at 30 fps 👎 I prefer the previous patch 1.6
Is their any diffrence??
Good work Bro 😀🙏🙏
Где-то стало лучше, а где-то хуже. Не всё так однозначно.
Nice song and nice video. =)
Todas las mejoras gratis para nuestras consolas, son bien recibidas
Pd, me suscribo
Looks way better
Might get this game when it’s on sale.
Looks bad on ps5, there’s still loads of shimmering with fsr 2.1
Love to see fps comparison
Great Job!
I don’t care for this game
в режиме 60 фпс бывают мерцают текстуры, раньше такого не было. при режиме качества такого не наблюдал. отличий в графике не особо вижу. 🤷🏻♂️
Ojala mas juegos sigan implementando el FSR 2.0
You can def tell the difference with FSR 2.1! 🙌🏾🔥
The aliasing and shimmer with fsr is terrible. Sadly dissapointing.
Not a big difference, but the image is significantly more sharp and stable.
can you test on ps5 ?
Even with the image stability of some objects compromised (like the fences).
I think is really worthy improvement, the extra detail you get on static objects is really obvious and I think had more pros than cons.