Cyberpunk 2077 | Xbox Series S 1.6 vs 1.61 (FSR 2.1) | Graphics Comparison | FPS TEST + Gameplay |



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We are looking at Cyberpunk 2077’s graphics on Xbox Series S and we are comparing the new update with the old one. It looks like textures a little bit better, bot overall, they both look the same. Let’s see how FSR 2.1 performs.

Cyberpunk 2077 works in dynamic 1440p 30 fps on Xbox Series S
Cyberpunk 2077 works in 1080p 60 fps on Xbox Series S

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00:00 Resolution
00:25 Models
01:35 Models
03:00 Textures & Reflections
03:20 Draw Distance
05:35 FSR 2.1 60 FPS TEST
06:30 Character Models
07:55 Car Models
09:00 Car Models
10:15 FSR 2.1 30 FPS TEST
12:19 Outro

Music Credits;
https://youtu.be/T_mEZY0zcUw

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22 thoughts on “Cyberpunk 2077 | Xbox Series S 1.6 vs 1.61 (FSR 2.1) | Graphics Comparison | FPS TEST + Gameplay |”

  1. в режиме 60 фпс бывают мерцают текстуры, раньше такого не было. при режиме качества такого не наблюдал. отличий в графике не особо вижу. 🤷🏻‍♂️

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  2. Even with the image stability of some objects compromised (like the fences).
    I think is really worthy improvement, the extra detail you get on static objects is really obvious and I think had more pros than cons.

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