Cyberpunk 2077 Update 2.0 Biggest Features & Changes Review!



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Cyberpunk 2077 Update 2.0. is finally out and I can post my own 2.0 gameplay so lets go over the biggest changes, properly now.

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LastKnownMeal, 2023.

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31 thoughts on “Cyberpunk 2077 Update 2.0 Biggest Features & Changes Review!”

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  2. Bro the combat has changed entirely ! Rhe feel of it, rhe difficulty, the way u approach each encounter is so much more tactical now.. some new button mapping also.. it’s gonna take some getting used to but I think ultimately it’s a huge improvement

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  3. 2 of the biggest things I wanted them to fix, they did! No more grainy image and I no longer witness miracles when pedestrians pop in and out of existence 20 feet away from you. It looks SOOO GOOD on PC. Especially if you have a 4090

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  4. Yea man, the police was very hard on very hard difficulty. I didn’t even get to see max tac. One glitch I found is after getting 4 stars by killing the NCPD, I got into cover for 1 second and combat ended. NCPD started to get back into their cars and I couldn’t take out my weapon for like one minute

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  5. They broke my character! I couldn't use my quick hacks. and no im not going to play the game to get the skills again, i spent months squeezing extra time from my busy life to build the character in the first place. Why did they do this to me? Why break my game?

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  6. When they changed everything and broke my character, I couldn't help but feel like they were punishing me because they didn't the game right the first time. and i just got those epic grenade, suicide, cyberpsyco quickhacks.

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  7. I started my first play through a few weeks ago and im still only in chapter one doing side missions. Should I reset for a clean slate after the update?

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  8. Ok so i haven't seen this anywhere but is there any limits on leveling like how many skill trees can i do now how many attributes can i aquire now can i max out all trees and and skills in them now or is there a limit

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  9. I kinda love everything, but not so much moving all the stats and armor to cyberware. It feels so mandatory now and even as a netrunner you are inclined to put alot of points into body, which works since we can max 3 attributes total, but kinda feels a little bit off when looking from a roleplay perspective.

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  10. I played a little bit the day it came out. My first impressions are that the game play, especially the combat, is so much smoother and immersive. It feels like these updates are adding more substance to the overall look, feel and experience of the game. I'm eagerly awaiting Phantom Liberty, I can't wait to see what else it adds. ❤️‍🔥

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  11. Even on older hardware (like my i5-8300H and GTX 1060M 6GB) the game runs BETTER than it did before, and it looks better too.

    Took a tiny fps hit, but it gets high enough at the time's that matter, that i rarely care if my frames dip. And even when fhey do dip, its really not for long.

    Jig-Jig Street was where i felt the most performance impact, theres ALOT of shit going on there, including tons of rain and reflections due to the water on the ground.

    Gunplay feels even better, the ai is harder, Netrunner queue system is beautiful, and Melee seems to now tske where youve hit the enemy for damage calculation (maybe this was done previously, but it feels much more effective).

    A great fucking update imo. Worth the wait! Already at the start of the VDB questline which ill do after PL drops, just gonna do some gigs and grinding now; get into a better posifion for the DLC.

    My only conplaint, is that (and this is on Very Hard) the game might be a touch too difficult early game. Not a huge amount, just a little bit. This felt really apparent when i was escaping Konpeki Plaza.

    Other than that though, no complaints so far!

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  12. My favorite new feature is that now whenever you hold the holster button to take out a gun, V does the first time equip animation with the gun or a flourish with a melee weapon.

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  13. Is anyone else having a problem selecting mantis blades when cycling weapons? I can't switch from blades to weapons without holding triangle and manually selecting them. Which sucks because I like to go back and forth

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  14. The fact that anybody gave this s*** company and s*** game a chance after the state it was released in blows my mind. You morons will pay money for a sheet product and continue to play said shift product until years down the road where they finally fix everything that they should have had fixed on release day. But by all means keep buying these game and keep wasting your money and allowing these companies to keep producing unfinished product just so that you can waste your money on it.

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  15. I suggest everyone go back and visit the world and AI or GTA V and RDR2 before you celebrate this games comeback.

    CDpr has done a lot to bring this game close to the promises the trailers sold us on, but they are not there.

    I hope to see them continue work on this game, to complete the package.

    When they cease development, if this game doesn't have the majority of bugs, AI issues and Npc behaviors fixed, then it will be a huge upset.

    They're almost there. Get this game to the quality of the true competition. Make the world more immersive and believable, then move on.

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