Cyberpunk 2077 Ultra Ray Tracing 4K DLSS Quality | Patch 1.2 | RTX 3090 | Ryzen 9 5950X



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Check out how Cyberpunk 2077 performs at 4K DLSS Quality mode with Patch 1.2 and Ultra settings on the RTX 3090 and Ryzen 9 5950X

Cheap Game Keys
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My PC Specification
AMD Ryzen 9 5950X Stock PBO
Custom Waterloop
EK CoolStream XE360 Radiator
EK-WB Velocity AMD Waterblock
XSPC Photon X270 Reservoir V2 with D5 Vario Pump
MSI MEG X570 Unify Motherboard
NVIDIA Asus TUF OC Edition RTX 3090
NVIDIA GeForce 461.92 Driver
Patriot Viper Gaming 4400Mhz DDR4 32GB (Run at 3733Mhz CL14)
Thermaltake View 71 Tempered Glass Case
Corsair HX 1000i PSU
Samsung 850 EVO 500GB
Samsung 860 QVO 1 TB
Pioneer 1TB SSD APS-SL3-1T
Sabrent Rocket NVMe PCIe 4.0 M.2 SSD 1TB
LG OLED 55″ B9 4K HDR TV – G-Sync 120HZ
Windows 10 Professional 64Bit Version 20H2

Dedicated Streaming & Capture PC
Avermedia GC573 Live Gamer 4K HDR RGB HDMI Capture Card
NVIDIA GTX 1080ti Gigabyte OC
AMD Ryzen 7 2700X Stock
16GB DDR4 2666Mhz Corsair Vengeance
ASUS X370 PRO, AM4, AMD Motherboard
Netac 500G SSD, 3D NAND Flash Solid State Drive
Corsair HX 750i Power Supply

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27 thoughts on “Cyberpunk 2077 Ultra Ray Tracing 4K DLSS Quality | Patch 1.2 | RTX 3090 | Ryzen 9 5950X”

  1. Over 500 changes in update 1.2 so here are some of the Release notes

    Stability and performance

    This section discusses changes that enter all the platforms but many of them make a bigger difference on last generation consoles and lower performance machines.

    Improved stability and performance of the engine and the rendering engine (reducing the number of random crashes).

    Memory optimizations and memory management improvements in various systems (reducing the number of crashes).

    Various optimizations and improvements in shadows, shaders, physics, workspot system, spawn system, scene system, animation system, occlusion system, and facial animations system.

    Fixed mechanism for managing UI icons atlases memory which helps with memory-related crashes, especially during long playthroughs.

    Multiple UI stability improvements and fixes for the most common UI-related crashes.

    Various crash fixes (among others, in Settings menu, and upon reloading saves repeatedly during gameplay and GPU-related).

    Multiple UI performance improvements.

    Fixed a performance drop during controller-button-mashing causing V to receive multiple copies of the same item.

    Fixed detection map markers sometimes appearing broken or glitchy on machines with slower hard drives.

    Various other stability and performance improvements.

    PC-specific

    Enabled Ray Tracing on AMD graphics cards. Latest GPU drivers are required.

    Keyboard bindings: more keys are now available for rebinding.

    Keyboard bindings: It is now possible to bind opening and closing specific panels to the same key.

    Keyboard bindings: It’s now possible to unbind dodge from the movement keys (in Settings -> Controls). Dodging can still be performed by double-tapping the crouch (toggle) action key (default C).

    It is now possible to enter Journal from the Map panel using a keyboard.

    Achievements will now work on Epic Games Store.

    Modding: Added a new “mod” folder for loading modded archives. The modded archives can be named in any way and go into the “mod” folder now. Having mod archives in the “patch” folder is no longer supported.

    Fixed an issue that prevented grenades from being charged after closing a dialogue window using ESC.

    Fixed the issue where some environment elements would not be displayed correctly on 8k screens.

    Fixed an issue where HUD elements would be missing in 8K resolution.

    Fixed an issue where perks from a certain area of the submenus were not displaying descriptions on 4K and 5K Ultra Wide resolutions.

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  2. I purchased this game yesterday and it is fun to play. Its a shame they optimized it using cave man tools. Such a disappointment that even the top cards struggle to give you the proper experience.

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  3. SMT fix doesn’t apply for 8 cores and above for AMD Ryzen processors, there isn’t much of a performance improvement either, CDPR said this and I’ve tested it too

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  4. should read '1.2, we added super floaty vehicles that steer from the high center for some reason.' i never had a steering issue before, i would just high centered on stairs, admittedly i shouldn't be taking super cars up 3 flights of stairs… but this isn't a fix for horsing around.

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  5. This patch literally broke my game all over. There is no way to play it anymore at all, it's the steam version btw. It's keeping crashing all the time, tried changing settings, deleting saves, verifying files, reinstalling the game multiple times on different SSDs and an HDD, different GPU drivers, and reinstalling the OS as well. I had to pirate the game to keep playing, what a bunch of fuckups work at CDPR, it's beyond ridiculous. I wish steam didn't have to force people to update our games, but give us a choice or at least give us an option to roll back. Pathetic.

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  6. Ok my mind wasn’t playing tricks on me. I thought that the game looked and played much much better after the update! 👍🏼 I love how the Avenger handled waaay better than before too

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  7. This patch did nothing for me other than break all my mods, maybe because I already did all main missions but the buggy shitshow that is walking around is still the same, I did one of the mains tho, the one with the gay cop, he spawned like 3 times and started walking like michael jackson moonwalking once…Yea 1.2, not so much, cdpr is so fucked, they can't fix this game and can't get funding for another because of the wreck caused by this one, and there's still the multiplayer to be made, so they can't spend all their time bugfixing the game lmao it's an unending circle of being utterly fucked, I'll just delete this and go back to tw3 if I want something from cdpr, maybe tw2 with mods, cyberpunk is…forgetable (apart from the great soundtrack)

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  8. Looks like it’s time to give it a try. Btw, you prob saw CDPR announce they are all in on The Witcher and Cyberpunk long term so you’ll get DLC – someday. Thanks for the quick update 🙂

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