Cyberpunk 2077: This METRO SYSTEM Mod is Insane!



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Today we are going to check out the Metro System mod for Cyberpunk 2077. This features a full system where you go inside the metro, and you can travel the entire Night City while taking in the views.

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Mods You Have To Download:
Cyber Engine Tweaks Mod
https://www.nexusmods.com/cyberpunk2077/mods/107?tab=files
Native Settings US Mod
https://www.nexusmods.com/cyberpunk2077/mods/3518?tab=files
Metro System Mod:
https://www.nexusmods.com/cyberpunk2077/mods/3560?tab=files

#cyberpunk2077 #cyberpunk2077mods #cyberpunk2077metro

LastKnownMeal, 2022.

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45 thoughts on “Cyberpunk 2077: This METRO SYSTEM Mod is Insane!”

  1. I'm replaying CP77 with a brand new char on patch 1.5. Damn they didn't really make many apparent changes, at leas at first glance but for a reason I can't explain it feels like a different game for me. In a good way.

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  2. Love these kinds of mods that just fill out the game at the edges. Really happy to see modders doing this kind of thing for a game that's not only made by Bathesda. Once CDPR actually releases the full modding kit, I hope this game will become the new darling for modders.

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  3. I was actually playing this game just now and I saw something interesting . I think cdpr is messing with a working cop system . I saw a yellow ncpd icon on the map and I followed it . It turned out to be 2 cops driving a car (although very slowly) chasing down 2 maelstrom goons . It seemed they have some pathing issues but it's the first time in the game I saw cops actually driving and shooting from a car that wasn't even part of a mission . It was just a random free roam event in Northern kabuki .

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  4. why waste resources on something that vast majority of people will use rarely or maybe 1 or 2 times before it becomes novelty? although as a mod is cool but that's all about it .

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  5. Great review of the mod. Thanks for the installation instructions too. They help a lot for us who like to mod games. P.S. The 'stache and beard look good on you man. Nice change.

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  6. That mod looks so sick. I've been using Geforce Now for most of my Cyberpunk playthrough because my laptop isn't the greatest, but I'm tempted to try a reinstall to test these mods.

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  7. I hope CDPR hires these guys, honestly.

    Imagine this is like the second layer of transport above ground. It would be super cool to ride together on the train with an NPC while talking about mission details, on your way to the mission from where you just met them. Also, the train could have an emergency break, and then the player can get out either the side of the cart or the roof. Imagine hopping off somewhere random and finding a sneaky spot on a building or whatever that has some cool and unique loot. For example, finding a thief that completed a job, but got injured and died upon escaping, then their corpse has a unique gear on it or whatever. Then they add a third layer above that with AVs, and make more of the higher areas of the buildings playable.

    xD

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  8. I watch your cyberpunk videos for some time, you do some good job sure both for the game and for the gamers. Great Work!
    Also one question, do you some lighting mod or reshade, or this is pure 1.5 patch?

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  9. Yeah I love this mod too. I got it when it first came out and loved it then, it had some problems with invisible walls and a lot of crashing sounds. Then when 1.5 came out it stopped working. I first thought that it was something CPR did to block it but this modder has found a way to fix it and it is even better now and has more features than it did before. Everyone needs to buy keanuWheeze a coffee for this.

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  10. Thanks for showing it! This is great, but still not as awesome as in the 2018 trailer. We need passangers, more train cars and free movement while travelling. Still, it's promising for a free mod. 🙂
    Developers said that these mods are not possible on some consoles (khhm last gen with HDDs…) and no plans on adding official metro systems in the future either. So I doubt we'll ever get anything like this, even on next-gen. Maybe in Cyberpunk 2077's sequel. 😀

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  11. It's a shame that this can't convince the devs to add it in. Clearly this shows not only that it CAN be implemented in their game, but that there's a clear interest in having it included.

    I don't just want a metro system. I want Delamain services and air taxis. I don't have to be able to drive them, I just want the options as an alternative to fast travel.

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  12. One of my fav mods. This adds true immersion to the game. Played CP games in the past like "B.A.T. II" CP RPG for Amiga 500 (1992) with full metro system + flying car + arcade games that you can use (!!) then "Syndicate" (isometric PC game by Bullfrog 1993) also have a basic metro system. It was a total shame that CP 2077 show a metro in the promo video and then just n o t h i n g usable but THIS mod finally bring justice to the game and is a must. Thanks for showing it in the channel m/ Devs confirmed that no metro will came to game on expansion or DLCs so this is our only chance for the moment to have something that works and looks fantastic.

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  13. Again as always lol thank God for the modding community for doing what devs refuse to do 😂. It’s such sad shame cdpr wont do this. Next they’ll tell us no eating animation or other immersive animations in the game.

    This is literally something I have been begging for! Make the city more immersive instead of just something to look at

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  14. Amazing mod, I wish'd CDPR could implement Train system, They do not prioritize these kind of open world elements, public transports, taxis, self driving cars, buses etc.. Night City more like template for missions and gigs.. Also almost every quests taking place in street level, Rooftops and High Grounds of Night City very underused. It would be waste of potential if they will not extend activities in Night City.

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  15. Adjustment I'd make. Make the elevator enterable. Then have the interior be an interactive loading screen between top floor and bottom floor. Similar to how alot of modern games do vertical maps

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  16. Well the Devs are not gonna be building there own metro system from scratch when all that work is already done they just have to tweak the transitions and other stuff but the heavy lifting is already finished so I cannot see why they can't add it to the game unless they want to make there own. But that kinda defeats the reason as the system dose exist just was incomplete until a modder finished it up. It would save all the devs time by just incorporating the mod into Cyberpunk 2077 and tweaking it some to make it seamless. Can't find a reason that it be that hard to do.

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  17. This was really cool however I do not have cyberpunk for PC… Only Xbox series X.
    It has been maddening and disappointing and frustrating at all the elements in the world that show the progress of a different game that was made and then stopped. Two go to the different train station hubs in the world and walk up to A non-accessible invisible wall to see people/NPC‘s beyond that invisible wall, meandering and sitting in that train station, waiting for a train that will never come and doesn’t exist, it’s just so disappointing. It was meant to be, and then progress for that game was stopped and re-designed into what we have now. And whether it’s the train stations, the multitude of buildings that were clearly designed with explorable spaces with more verticality but locked behind locked doors, choice systems and customization systems in a world where a number one focus and priority is literally customization/body modification, all of that potential is shown in the current game but is not accessible because those qualities and aspects in the current game use the skeletal structure of a different game, a RPG game, of which progress was stopped/removed. The action adventure game is fine but the constant reminder of the potential of what was intended to be… That is so beyond maddening/frustrating/disappointing.

    Amazing mod tho 💯👊

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