Cyberpunk 2077 Sales Down, CDPR Didn't Meet Market Goals and More Future Plans



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

In the most recent earnings report for Q1 of 2021, CD Projekt capital group failed to meet market goals and is down by 64.7% from last year. Besides that CD Projekt also talked about their future plans and their commitment to fixing Cyberpunk 2077 has been reinforced again by the CEO. This is what we know so far.

Timestamp:
Intro: 00:0001:38
CDPR Earnings and The State of Cyberpunk 2077: 01:3909:49
Final Thoughts & Outro: 09:5011:23

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Thumbnail:
Padre by Marek Brzezinski, character concept artist at CDPR
https://www.artstation.com/artwork/zOBaY2

Sources:
https://twitter.com/Nibellion/status/1399420290761998337
https://www.cdprojekt.com/en/wp-content/uploads-en/2021/05/q1-2021-results-presentation.pdf
https://www.cdprojekt.com/en/wp-content/uploads-en/2021/05/consolidated-financial-statement-of-cd-projekt-capital-group-for-q1-2021-1.pdf
https://steamcharts.com/app/292030#All

#cyberpunk2077 #cdpr #cdprojektred

LastKnownMeal, 2021.

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30 thoughts on “Cyberpunk 2077 Sales Down, CDPR Didn't Meet Market Goals and More Future Plans”

  1. Game failed the very moment they chose to make every thing in main story to be about Johnny silverhands opinion , Only pen and paper players had a clue whom this character was and the more we learn about his character the less I wanted to intract with the main gig as being forced to play as V and not our own character wasn't frustraighting enough , We can get to about level 7 of content before only gig left was talking to jackie to get car back to Vs forced decission toget kiroshi and hand implant from viktor ,Not because V was uncapable or injured na V just randomley wanted thier eyes removed just because …moonchies or cactus juice maybe!.
    Then we can get to about level 12 before meeting dexter become last accessible gig on map while wanting to get our pay off from wakako entire time to pay vik 21K for something i didnt want my character to use while being teased to hunt down Reginas psychos list with false message telling us to wait for lockdown to end ,
    When infact the lockdown is script locked by the heist .
    I would been happy playing the entire game content never taking Jackie's offer yet cdpr denied us of even doing that too.

    Reply
  2. Goes to show what happens when you shoot yourself in the foot by not doing right by the consumer and releasing a polished product.

    This what appeasing shareholders will get you. Rushed decisions cus shareholders only care about the money.

    This time period if the game was running well, it would be on the ps store and we would be seeing content updates. The roadmap is vague at first because it’s subject to change. I still don’t trust in what they’re saying if I see they haven’t done anything. THEY DONT GET TO ABANDON THIS GAME. NOT AFTER BUILDING HYPE AND EXCITEMENT FOR ROUGHLY A DECADE.

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  3. Thx LKM. Steps were as followed through facts and patterns:
    1) 20+ year RPG company builds on previous projects to produce the culmination of a great balance with the success of witcher three.
    2) cyber punk begins development with the same foundation and formula of previous projects and building upon that success.
    3) information along the lines of progress and intentions are made up to the showcase reveal of intended direction and progress in the 48 minute demo in 2018 ( Which is later found out to be a lie not because this was never the intention or this wasn’t the progress that I’ve been made for the project so far, but because they scrapped all of thiS to go in a different direction… Thus turning the demo into a lie)
    4) during all of this time prior to 2018 the project is labeled officially as a single player open world RPG
    5) 2018 showcases keanu Reeves involvement which fans go ballistic over and rightfully so because the dude is awesome
    6) cdpr leadership Observes consumers reaction to Reeves involvement and make a profit minded business minded decision above the developers heads to cut/scrap project progress and direction to go in a different direction.
    7) leader ship early 2019 shift project n relabel the project as a single player open world action adventure story a.k.a. action adventure game which it is currently labeled as as of this moment.
    ( for the first time in 20+ years of building upon previous RPG projects to further perfect there RPG formula… They changed the game into a different genre and pull the rug out from under the developers feet all in the last year before the projects release)
    8) leader ship insist of not informing consumers of this genre shift and new direction knowing that it would hurt pre-orders and sales. So they say nothing officially or publicly in regards to the S so as to ride consumers justified expectations of the intended project to be released all while knowing full well that that project will now not see the light of day.
    9) they manipulated and lied and kept quiet when necessary and have since then not owned up to the choices and decisions leader ship made. They have yet to be held accountable for this. Developers have to do what leader ship wants otherwise they don’t have a job, and leader ship are a bunch of fucking pathetic cowards in my opinion at this moment because they will not man up in regards to the choices and decisions they made that were based off profit and not project.

    Leader ship needs to be held accountable for this as these are facts, not theories. It is based off of evidence accessible to anyone, progress, patterns, proof. If leader ship is allowed to not own up to the S and admit what we already know, it will reinforce that they can get away with it. That their choices or decisions were justified and OK. That they can do it again. You don’t want this kind of thinking or mindset with your projects or product. It’s a bad one and they need to answer for it. In a very direct way.
    They are so-called apologies so far have been disingenuous or miss leading and not acknowledging these facts or admitting and answering for them. They’ve also use that time to pivot direction towards selective positive feedback or sales numbers. That’s corporate bullshit.

    The johnny’s silver hand action adventure story game is fine. You are nothing more than a vehicle/tool to Johnny story as you complete the tutorial and then go about the rest of the game constantly being reminded in a ticking Time bomb narrative of Johnny’s involvement as he continues to pop up and almost every situation you’re in reminding you that this is an about you the player, but about him. He is the protagonist and your role is simply to bring about a culmination of a handful of outcomes to his story, and then the games over.
    Again, it’s not a bad game, it’s fine. It was mostly enjoyable for a play through as the city is an amazing environment, though much of it has been cut and scrapped and is a lifeless dead world… But it looks very interesting and pretty, unfortunately all the meat has been cut out.

    Main thing is is that even though the game is fine, it nowhere near compares to their previous project, or projects in that regard. If you enjoy what’s left of cyber punk in this Johnny action adventure game, then it really should grind your gears to know what was actually promised and intended with the cyber punk RPG. Because the difference between the two r universes apart from each other. The cyberpunk RPG was in effect intended and progress shown up until 2018 when leader ship decided to scrap that to go in the action adventure game direction focused on Johnny. They broke their rPG pattern for the first time in history literally in the last year of this project development and it is so sad to know what could’ve been. To look at what is left of the superficial skin of this incredibly interesting world and realize all the bones and meat that were gutted out from underneath it when it was an RPG. So very much potential, mind boggling. And I just want leader ship to man up, and own their choices/decisions that they made here. To hold themselves accountable and just be honest with us and omit what they did. It’s not like they’re telling us anything new, because this is all clearly evident with all the facts to back it up. They need to own that, until then they’re just spineless coward‘s acting like corporate business suits.

    Reply
  4. When Cyberpunk 2077 first released I played it on my old XBOX ONE S with hardly any problems, I could play for hours without a crash, up to 5 hours no problems at all. I couldn’t understand why people were complaining, then CDPR started releasing updates, patches and Hot Fixes and they made the game look much better but I’m now lucky to get to an hour, normally 30 minutes, without a crash. So although I am still pushing on as I have faith in both the game and company I am not happy with how things are progressing right now.

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  5. well depends what were their expectations. maybe it was some sky high god knows where taken numbers. they still earned shit load of money however the game wasnt that good. Plenty of games that are better than CP2077. I had 1 playthrough and it was enough for me, it was nice but not enough to play again, its all the same. This game has bigger potential as multiplayer rather than singleplayer, because in single you are bored once first playthrough is done.

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  6. Bad moment to fix this game. E3 is coming and new games would be presented. Farcry 6 sees promising and gta 5 ( like it or not) remastered later this year gonna be a problem to cyberpunk.

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  7. CDPR are doing verry good. They dont not reach the predictions from economist. But this was not the clue of the game.
    The game is not a mass player game. It is the best game in the world i was always looking for, sold to masses.
    They have done their job in the way they dreamed of.

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  8. Something tells me they will end up jumping the ship and just focus on next gen and pc version, the game is so broken at its core, its literally beyond fixing…….

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  9. I'm on base Xbox, things have vastly improved! Very few item levitations, no falling through the scenery, no t-poses that I've seen, nearly ALL the quests that had issues have been 'fixed.' Whereas; The drawn in items of clothing on characters is still there, dialogue is still – slightly – out of sync, the car eating concrete is still present – this makes my head hurt and characters are sometimes invisible during conversation – sometimes happen. And the worst of all! Disappearing/apearing crowds/NPC's – WHY CDPR, WHY?!?!
    But this is still VASTLY improved compared to what we first got.
    I'll stick with CDPR, I know they'll pull through, just a shame they acted like EA.

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  10. Waiting for the next Ten update…. really looking forward to picking this back up… but won't until then. Hopfully they get it out sooner then later. but I agree, take your time… fix it right…. and notch up from there. Im actually heavily invested (stocks) in CDPR… think when they do get back on the Playsation store, and get the next gen update out… will see huge Gaines. This profit call that just hit… hurt a bit though. We'll see. I'm still all in… and praying for CDPR to gain face again… and become the best developer out there.

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  11. Maybe now you guys will learn to stop championing these companies just because they do a little good.

    EA wasn’t always as bad as they are
    Bethesda used to be fan favorites
    Ubisoft was good once upon a time

    Lol but I bet you guys do it again 😂😂😂

    Reply
  12. I had few crashes before version 1.1. After that: 0 crashes. Only technical issue is fps drops in some places but no instabilities. I game on PC; Intel i5 7600, GTX1060 6GB, separate SSDs for system and game. Custom medium settings. Average 35-45fps. It’s definietly playable.

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  13. PSN store is the sec biggest distribution platform for their console games. Although the game is not present in PSN store they´ve made 31,72 Mio.€ with sales of products from which is 60% thanks to Cyberpunk2077 sales (Piotr told in webcast). If we calculate 20€ for each copy it would make 95,150 copies (90,000 to be conservative). I think this is a pretty solid number, even if Cyberpunk is´nt available on PSN store and has a big hate around it.

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  14. Thing that I find annoying is that the bugs and fps are not the only problems of this game they were lazy on multiple aspects. I remember seeing one of the trailers and thinking cool they cut a montage of missions with Jackie for the trailer. In game it's a montage too. Instead of building the players bond to Jackie with those missions we get a montage. We only do like 2 missions with Jackie. If instead of doing that montage we did like 6 missions that was that montage instead like meeting Jackie's mother getting kicked out of the dance club the player would (feel) more sad when jackie dies. Instead for me at least its oh Vs friend died didn't really know him much let's move on

    Reply

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