Cyberpunk 2077: Phantom Liberty with a Therapist: Part 8



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Welcome BACK, everyone! We’re venturing back to Cyberpunk 2077 and exploring the Phantom Liberty DLC!

Be sure to hit the ‘like’ button if you enjoyed this and leave a comment! I love reading what you guys have to say about the run!

Dr. Mick is a Licensed Marriage & Family Therapist with a PhD in Human Development.

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#mentalhealth #therapist #cyberpunk

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13 thoughts on “Cyberpunk 2077: Phantom Liberty with a Therapist: Part 8”

  1. I've never had this kind of thoughts about Hands before, for me he was just Daddy Hands because of how nice he treats you once yout get to dog town 😂 and speaking of it you could use the car that Hands offered you at the beggining, in case you dont find one.

    Reply
  2. Quick Stamps for General Mental Health Topics

    (Please don't hesitate to let me know if I missed anything)

    9:45 Anonymity, Risk and trust

    14:48 (Rectal itch, bodily functions)

    18:51 Risk and potential manipulation

    20:41 (Why?!?!)

    30:34 Rapid trust gain, principle, empathy

    34:34 Reed empathy

    37:02 (DrMick enjoying play on words)

    39:18 Body Language, the importance of observation

    43:45 Empathy, avoid making judgements

    46:25 Principle as a guiding force

    50:40 (DrMick gushing over Mo-cap and delivery)

    52:08 Layers in observation and interpretation of information

    1:06:22 (Little close there eh?)

    1:13:45 Subjective experience (Oh Jeebus)

    1:15:25 Psychosis and perception of their reality

    1:19:59 Inability to consent (Immediately no)

    1:25:13 Cognitive dissonance

    Reply
  3. it's time for Dr. Mick to react on 'Phantom Liberty cinematic trailer'. No spoilers at this stage of game and a big new look on Songbird – Reed story from 7 years ago.

    PS. Please give this comment as many likes as possible so Mick could see it. thx

    Reply
  4. Im glad you appreciate the body language. I will always watch the characters whenever they speak in this game because it is very beautiful how realistic they can be just from their expressive movements and signals and not just their voice acting.

    Reply

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