Cyberpunk 2077 Phantom Liberty FULL REVIEW



Read more about Cyberpunk 2077➜ https://cyberpunk2077.mgn.tv

Over the past week I had a chance to review Phantom Liberty and Update 2.0 clocking 70 hours so far and here is my full review on latest changes, features, characters and more. All spoiler free!

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Topics:
Intro to the Review: 0:00
What is Phantom Liberty: 0:27
Dogtown is Amazing: 0:56
Main Story Impressions (No Spoilers): 2:04
Side Missions & Gigs (No Spoilers): 4:20
More Boss and Mini Boss Fights: 5:19
Cargo Drop Activity: 6:09
Courier Car Boosting Activity: 7:40
New Revised Police System: 9:47
Chase AI Impressions: 12:09
Driving Improvements and Changes: 12:24
Vehicle Combat (Ranged and Melee): 12:53
Revised Perks & Skills System: 13:14
Progression XP Shards: 15:19
Relic Perks Tree & Abilities Explained: 15:36
New Weapons, Cars, Clothing: 16:21
How Clothes Armor Works: 17:16
Transmog Wardrobe is Still Here: 17:27
Crafting Changes Explained: 17:41
Cyberware Changes Explained: 18:24
Level & Environmental Design: 20:30
Music & Sound & Atmosphere: 22:21
New Radio Stations: 22:53
Combat AI Changes: 23:16
Civilian AI: 24:13
Hacking Cars is Fun: 24:44
Open World Encounters & Activities: 24:55
Bugs & Glitches: 25:54
PC Performance: 27:04
Phantom Liberty Closing Thoughts: 27:56
Outro: 30:04

#cyberpunk2077 #cyberpunk #phantomliberty

LastKnownMeal, 2023.

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46 thoughts on “Cyberpunk 2077 Phantom Liberty FULL REVIEW”

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  2. sounds very good so far, cant wait to build a character with the new skill tree. bummer that i will always have to jealously look at David's shiny Sandavistan and never have the option to look the same (mods will add it…), but at least i can walk across the city with a dedicated "walk" button (since 1.6/ 1.63?). fingers crossed for Tomorrow, good luck and godspeed for CDPR!

    Reply
  3. Great review LKM.
    Quick question, but is there any new interaction to be had with your romance partners/relationships or is that still just kind of one n done. Just curious if there’s a little more life there or not.

    Regardless, thanks bro

    Reply
  4. Thank you! Thank you for the best possible review of Cyberpunk 2.0 on Youtube. Want to know why you are the best? Simply because you posted your PC specs and performance. Have a great week my new best YouTube Friend.

    Reply
  5. Favorite new feature as of right now not having played PL is the story and Dogtown. Second curious how changes have been made too different play styles. This review was comprahensive and really good. Thanks for this content.

    I think for my self i will wait for the release then start a new fresh character from start. More or less beeline towards PL content and immerse my self in that. Might take some side steps. But just see how it now feels from the very begining even if the PL content starts after Vodo-boys questline.

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  6. On Arm/Hands…. ehhh id have liked it, but I think the upgrades to existing cyber ware covers me. I think we just are NOT going to see Wolvers in the game, now that a certain character named after the Gulo gulo mammal is owned by the Mouse… yeah not happening. Maybe new stuff in a new game, but I think that the upgrades we got were fine.

    My big choice is going to be "Do I double katana/MBs or do I change the arms out for a projectile launcher?"

    Your review is fairly positive and I am excited for this game. I am sad that my play through that I did this summer was essentially in vain, Im def. planning on doing a new run of the game because 2.0 just looks THAT good.

    I will probably rush to Dogtown, but there's still a big chunk of game between me and there. I am actually hoping that it works out that I hit a big break from work (A whole week off.) RIGHT as I start Dogtown.

    But it IS bittersweet, like you I am sad that this is the end of 2077 and the end of the Red Engine. I GET why CDPR made that choice, and though I wish that this DLC could change things… I think its an unrealistic hope. They have had too many problems with Red and now that they are moving on to Unreal… it just doesn't make much sense to continue developing in it.

    Reply
  7. Excellent review, LKM! It covered a number of areas I haven't seen mentioned in other reviews, especially the little things that bring Night City to life that have been enhanced with this update or expansion.

    Reply
  8. I don’t care about new arm cyberware. Just super revamped the system all cyberware seems like it matters now cause new abilities they give. By way what new arm cyberware could they even do anyway cause I can’t think of one.

    Reply
  9. For people like me who were ok with gameplay, really need more interactivity with consumables, and City
    You mentioned they take note of your life path and choices in PL, hope there's more of that in the base game too

    Reply
  10. I just downloaded this game today, so I’m very new to this scene as well as this channel. I’d like to say that I really enjoyed this review and can’t wait to dive in later tonight! I’ll be subbing and checking out more of your videos!
    Thank you 🙂

    Reply
  11. I use stealth and am in and out unseen like a ghost during missions and gigs where possible and mostly use non-lethal takedowns. . . Except when dealing with Wraiths, Scavs and Vodoo Boys. Ita open season on these b*tches whenever we cross paths. I can't forgive The Vodoo Bous for what they did to Evelyn. And Wraiths and Scavs are just plain scum. Evil. Look forward to a new playthrough and steam rolling n*ggas like a 18 wheeler with a drunk driver driving, theres no surviving! 😉❤

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