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Cyberpunk 2077 (2020) 👇👇👇
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Timecode:
00:00 system configuration
00:13 Benchmark 1.03 vs 1.11 vs 1.23 vs 1.3 (Ultra)
03:05 Benchmark 1.03 vs 1.11 vs 1.23 vs 1.3 (Low)
06:00 Gamepla (v 1.23)
10:30 Gamepla (v 1.3)
System configuration:
CPU: intel core i9 9900k (4.6 GHz)
RAM: Crucial Ballistix Sport 2×8 Gb, 3600 MHz (18-19-19-42)
MB: GigaByte Z390 AORUS Pro (rev 1.0)
GPU: GeForce GTX 1080 8 GB (GDDR-5X) GigaByte AORUS
SSD: M.2 Team T-Force cardea 240 GB (game, swap files)
Cooler: Custom water cooling (rad 120×240 mm)
Power: FSP EVEREST 85PLUS 800 W
I apologize in advance for the quality, youtube reduces the quality in some places.
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#Cyberpunk2077 #Version1_3 #Version1_23 #Version1_03 #Version1_11 #gtx1080 #9900k #DirectX12 #intel #corei9 #5Ghz #i99900k #GigaByte #aorus #benchmark #Cyberpunk #2077 #Киберпанк2077 #cdprojektred
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Почему тестишь на 1803? Мне кажется на 20H2/21H1 будет лучше
The only real differences between 1.06, 1.2, 1.23, and 1.3 is all the nerfing of exploits and constant changing to making $ in CP. The glitches remain unfixed. CDPR has failed to change the game for the better in 8 monthes, failed to fix physics issues (bodies falling in impossible contortions) failed to fix T posing (had V T pose while riding a bike in 1.3) failed to fix NPCs walking through building, through cars, through V, etc.
While they removed a ton of people and cars to get a PS4 to run near 30 fps they have not fixed the game at all IMHO and I have played a ton since launch and can see each and every change and its all about changing your ability to make $ and nerfing Netrunner builds. nothing else has changed much.