Cyberpunk 2077 PATCH 2.12 Review & Biggest Changes



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CDPR released a new Patch 2.12 for Cyberpunk 2077 that offers fixes for the issues that occurred in Patch 2.11 with some other fixes as well that were in the game since the release.

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Intro & Patch Overview: 0:00
PC Specific Changes: 0:57
Xbox Specific Change: 3:29
All Platforms Changes: 4:35
No FSR 3.0 Yet: 7:20
Closing Thoughts & Outro: 8:33

Patch 2.12 Notes & Changes:
https://www.cyberpunk.net/en/news/49912/patch-2-12

#cyberpunk2077 #cyberpunk #phantomliberty

LastKnownMeal, 2024.

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40 thoughts on “Cyberpunk 2077 PATCH 2.12 Review & Biggest Changes”

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  2. ??? wut? that's a rather convoluted way of modding? uninstall the game? wait a few days? for those who mod, won't it just be better to not update the game instead, saves you from all that stress

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  3. I stopped playing after this patch i had to bay again and reinstall and upgrade modifications from ripdock's. The only thing they really patched are the only advances you had money and item Glitches. What makes that now it will take ages before you have a decent build and you only will have it at almost the end off the game. Also the small gigs you have to do to urn money and items are repetitive similar and gets boring after a while. Also people who want to collect achievements forget it you will for example never be able to bay all cars etc…

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  4. I think CP will be still be getting updates- probably until we officially get a release date or sum from witcher and new Cp- feels like they don’t want to over promise and have the same outcome like they did at the beginning of cp

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  5. Witcher 3 still receives minor updates, so best bet is cyberpunk gonna still be updated. Most of the Witcher 3 updates all go towards improving the games performance. Basically gained 50-60 fps in their infamous dx12.

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  6. Well that'll be exciting to play around with when I get home. I see no mention on whether or not the driver/passenger side windows are fixed on the rayfields when viewing in first person, but I guess nobody but me likes to mess around in first person.

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