Cyberpunk 2077 – Patch 1.6 – Best Build Ever – Best Sandevistan – Best Stealth & Monowire Build!



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20 thoughts on “Cyberpunk 2077 – Patch 1.6 – Best Build Ever – Best Sandevistan – Best Stealth & Monowire Build!”

  1. I want to point out that by moving a single perk point from wherever (true craftsman for example, once you get the rare variant of all the uniques once) into knife juggler turns this into a pretty cool knife throwing build, as they benefit from all buffs to melee damage, and of perks for blades like JudgeJuryExecutioner, so long they dont specify an attack type (strong, defensive, combo, etc).

    The juggler perk to retrieve them instantly when you kill or crit with them is cool too, but not a must. Most knives have a cooldown low enough for it to be manageable. The legendary punknife you can buy from coach right next to V's appartment only has a 2 second cooldown for example

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  2. I’m excited to see the melee rework. I’m hoping that each melee weapon will have its own style and it’s own finisher!!! Then we would ACTUALLY see more different melee builds!!!! I love the mantis blades/monowire/gorilla arms and katanas but that’s literally everyone’s melee build. Which is understandable considering none of the other weapons stand out!!! This game is so amazing!!!! Can’t wait to see its full potential with the sequel 😊

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  3. Does anyone know why i cant use my sandy, for me on the top left the icon that show the cool down of it, is still there but it doesn’t have any seconds on it

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  4. Hahaha man T7 these just keep getting better and better! But because these keep getting stronger I have to ask (not trying to be annoying when saying this) should I use this build or wait for something even better. And one more question, what’s makes this better than something such as the net runner build from a few days ago?

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  5. Thanks for the video. I have some questions about the build.
    – Isn't it possible to equip the uncommon Visual Cortex Support in the Frontal Cortex third slot?
    – Why use legendary Blood Vessels over the Bioconductor?
    – Have you tried the Reflex Tuner?
    – The perk Cheat Death in Ninjutsu seems strong on paper. Have you tested it?
    – Why use the Metabolic Editor over the Inductor?
    – You took Health Regeneration perk, but why not the perks that support it?
    – I like the faster reloading perks in the Assault tree and Divided Attention in Athletics to make reloading easier. Have you tried them?

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  6. Another awesome build to add to my list of patch 1.6 play-throughs. This game is proving itself over and over again to be just as flexible as Fallout. Between these two games, I haven't played any others recently.

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  7. I'm a returning visitor to Nightcity, since I put 80 hours in on release on PC, but didn't want to finish the game with the unfinished state it was in, 1.6 I decided it was time to return. Since then I've put 110 hours into my playthrough, I'm level 50, and haven't found any clothing mods that affect crit, I keep finding duplicate clothing mods when I'm clearing camps, I'm really confused, when I first played the game there was a lot of variety in clothing mods. Only mods I've found so far are.. Boom-Breaker, Armadillo, Zero Drag, Vanguard, Thick Skinned, Tenacity, Street Smart (useless find at level 50), Showtime, Resist, Plume, Hackslinger, Cut it out, Antivenom. So yeah 110 hours that's all I've come across. And its very underwhelming when you clear an area, find a legendary crate just to find a clothing mod I already have… am I doing something wrong or? I just want more variety

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  8. I restarted cuz I messed up and had 5 intel cuz I didn’t know what I was doing at first lol. But I’m stuck between this one and your 900% build. Any suggestions? My play style is silenced pistol, silenced assault rifle and samurai sword. I like being stealthy and getting headshots but also like slicing ppls heads off in one hit 😂 and I don’t really care for mono wire slot, I don’t use any of the arms cyberware

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