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Cyberpunk 2077 – Patch 1.31 vs Patch 1.5 – FPS Test
My Hardware:
Graphics Card: RX 580 4GB GDDR5 Sapphire Nitro+
Processor: AMD Ryzen 5 5600X
RAM: 2×8 GB DDR4 3000 MHz
SSD: 240 GB
HDD: 2x1TB
OS: Windows 10
Mainboard: MSI B450M-A Pro MAX
#Cyberpunk2077 #RX580
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Bro do cyberpunk 2077 fsr on gtx 1050 ti 😅, can't wait 😋😋
Are we seeing an increase in fps?
RX 570 with FSR please 🙂
How's FSR performance?
This game is still trash after a million updates waste of time
is the crowd dentisty on high?
its weird that gpu isnt fully loaded with 5600x
I see difference, more ram usage and more vram usage.
So nothing changed except more ram and vram usage..
there is no performance increase imo, if they optimize it – thats mean the game gonna look so bad, the reason why on 1.5 here look like has some fps increase atleast 2-5%, but the thing is there is no car and people going around, so let say there is npc car moving around, the fps gonna drop
So still not really playable. Shame.
I have RTX 2060 and I get like 25 30 fps near V's apartment area, and 50 fps in other places. I can't figure out what's the problem, even changing the graphic settings doesn't seem to do anything 🙁
which driver ?
Graphics Card: RX 580 4GB GDDR5 Sapphire Nitro+ ….
Finally a comparison without ray tracing
Worse performance with my 3070. 25% lost. What happened??
thanks for the work you've done
in update 1.5 they lowering texture filtering, changed some reflaction details and downgrade dynamic resolution to value 95,in the end they say we fixed game 😀 haha
look at the texture differences https://youtu.be/8ZqVMzg08uc?t=164 2:44 look at the road textures 0:51
power reduction and no difference!
I think we should get better framerate still with AsyncCompute disabled (using CET) :3
Y’all can check if Async is off or not using tasskmanager: just check the box “Compute 0” if it has running graph in GPU section.
(or if not see, then maybe check Compute 1, Compute 3, or even “High priority compute”…)
Here my rx580 with Async is on defaultly i see the graph running/working in Compute 0 box in GPU 0 section, gpu usage only roughly ~90%; and after turned off Async using CET this graph not working/running anymore and the gpu usage easily hit 99-100% :))